your_server_name
38.3.137.193:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is your_server_name?
At present your_server_name shows as offline; its last appearance was 10 days 22 hours ago.
How does your_server_name rank against other Rust servers?
By player hours over the last seven days, your_server_name ranks #16,006 worldwide and sits in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on your_server_name?
Its rhythm is not yet clear from the wipes of your_server_name on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 23 hours is how long the present world has lasted.
Server
Is your_server_name online, and how reliable is it?
Right now your_server_name is offline, with the most recent sighting 10 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 3 October 2026.
Which version of Rust does your_server_name run?
The Rust version for your_server_name is network protocol 2634 and build 166652, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is your_server_name located?
No region is published by your_server_name. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 38.3.137.193:28015 is its address.
Tags, lists
Which When Is Wipe lists include your_server_name? And filters?
These When Is Wipe lists include your_server_name: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on your_server_name mean?
gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): The server holds 5 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags your_server_name publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does your_server_name enforce? And settings?
No gather rate appears in your_server_name's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does your_server_name run?
The map on your_server_name is procedural, created by the game.
Join
How do I join your_server_name?
Press F1 in Rust and enter client.connect 38.3.137.193:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players The server holds 5 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.