your_server_name
38.3.137.241:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is your_server_name?
Right now your_server_name is offline; the last sighting was 11 days 6 hours ago.
How does your_server_name rank against other Rust servers?
By player hours over the last seven days, your_server_name ranks #16,006 worldwide and sits in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on your_server_name?
The rhythm of your_server_name cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 7 hours.
Server details
Is your_server_name online, and how reliable is it?
The server your_server_name is offline as of the latest check; last seen 11 days 6 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 3 October 2026.
Which version of Rust does your_server_name run?
Rust network protocol 2634 and build 166652 on Windows is what your_server_name runs. Steam updates your game, so the protocol matches when you join.
Where is your_server_name located?
No region is published by your_server_name. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 38.3.137.241:28015.
Tags, lists
Which When Is Wipe lists include your_server_name? And filters?
Community Rust servers are the When Is Wipe lists that your_server_name fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on your_server_name mean?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does your_server_name enforce? And settings?
The name of your_server_name does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does your_server_name run?
your_server_name uses a procedural map from the game's generator.
Join
How do I join your_server_name?
Open Rust, press F1, and type client.connect 38.3.137.241:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Slot count: 5.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.