OTCHO
41.108.208.0:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #632 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is OTCHO?
At present OTCHO shows as offline; its last appearance was 4 days 22 hours ago. The past week gives an average of 0 players.
How does OTCHO rank against other Rust servers?
By player hours over the last seven days, OTCHO ranks #15,967 worldwide and sits in the top 71% of all ranked servers. It sits at #632 in the quad group.
Wipe times
What is the wipe schedule on OTCHO?
Its rhythm is not yet clear from the wipes of OTCHO on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 11 hours is how long the present world has lasted.
Server
Is OTCHO online, and how reliable is it?
The server OTCHO is offline as of the latest check; last seen 4 days 22 hours ago. 0 of 96 hours were online in the last 4 full days, 0% uptime. The earliest record When Is Wipe has is 8 October 2026.
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 167058 on Linux is what OTCHO runs. Joining needs the same protocol version; Steam handles that update for you.
Where is OTCHO located?
For OTCHO, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 41.108.208.0:28015.
Lists and tags
Which When Is Wipe lists include OTCHO? And filters?
Community Rust servers are the When Is Wipe lists that OTCHO fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp50 (Max players): Capacity is 50 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): This server runs build 167058; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does OTCHO enforce? And settings?
OTCHO's name makes no mention of a gather rate. The maximum group size is 4 players, under quad. On this server, the mode is softcore, Facepunch's less punishing mode, where you retain some loot. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does OTCHO run?
The map on OTCHO is procedural, created by the game.
Join
How do I join OTCHO?
Open Rust, press F1, and type client.connect 41.108.208.0:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4
Game
gmsoftcore- Game mode An easier ruleset applies: softcore.
mp50- Max players Capacity is 50 slots.
ts4- Group limit Teams are capped at 4.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build This server runs build 167058.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.