OTCHO
41.108.240.29:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is OTCHO?
Currently OTCHO is offline, having last been seen 2 days 2 hours ago. The past week gives an average of 0 players.
How does OTCHO rank against other Rust servers?
Over the last seven days, OTCHO is #15,961 for player hours, placing it in the top 71% of ranked servers globally. It sits at #633 in the quad group.
Wipe schedule
What is the wipe schedule on OTCHO?
Its rhythm is not yet clear from the wipes of OTCHO on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 17 hours ago the current world was made.
Server details
Is OTCHO online, and how reliable is it?
Live status for OTCHO: offline, last seen 2 days 2 hours ago. 3 of 48 hours were online in the last 2 full days, 6% uptime. When Is Wipe has tracked it since 11 October 2026.
Which version of Rust does OTCHO run?
The Rust version for OTCHO is network protocol 2634 and build 167398, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is OTCHO located?
There is no region published for OTCHO. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 41.108.240.29:28015.
Tags, lists
Which When Is Wipe lists include OTCHO? And filters?
These When Is Wipe lists include OTCHO: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on OTCHO mean?
The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): Capacity is 50 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does OTCHO enforce? And settings?
OTCHO's name makes no mention of a gather rate. The maximum group size is 4 players, under quad. Facepunch's less punishing mode, where you retain some loot That is the game mode: softcore. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does OTCHO run?
A procedural map, made by the game, is used by OTCHO.
How to join
How do I join OTCHO?
Open Rust, press F1, and type client.connect 41.108.240.29:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4
Game
gmsoftcore- Game mode The ruleset is softcore, which is easier.
mp50- Max players Capacity is 50 slots.
ts4- Group limit Teams are capped at 4.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.