OTCHO
41.109.195.150:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #645 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is OTCHO?
Right now OTCHO is offline; the last sighting was 10 days 11 hours ago.
How does OTCHO rank against other Rust servers?
For player hours in the last seven days, OTCHO holds rank #15,984 and is in the top 71% of all ranked servers. #645 is where it places among quad servers.
Wipe times
What is the wipe schedule on OTCHO?
Too few wipes are on record for OTCHO to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 4 hours ago the current world was made.
Server
Is OTCHO online, and how reliable is it?
The server OTCHO is offline as of the latest check; last seen 10 days 11 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 3 October 2026.
Which version of Rust does OTCHO run?
The Rust version for OTCHO is network protocol 2634 and build 166652, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is OTCHO located?
There is no region published for OTCHO. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 41.109.195.150:28015.
Lists and tags
Which When Is Wipe lists include OTCHO? And filters?
The When Is Wipe lists OTCHO fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes, read by the game's server browser: gmsoftcore (Game mode): This server uses the softcore ruleset; mp50 (Max players): The server holds 50 players; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does OTCHO enforce? And settings?
The name of OTCHO does not state a gather rate. The maximum group size is 4 players, under quad. The game mode for this server is softcore, A gentler mode from Facepunch: part of your loot is kept. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does OTCHO run?
OTCHO uses a procedural map from the game's generator.
Join
How do I join OTCHO?
Open Rust, press F1, and type client.connect 41.109.195.150:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4
Game
gmsoftcore- Game mode This server uses the softcore ruleset.
mp50- Max players The server holds 50 players.
ts4- Group limit Teams are capped at 4.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.