OTCHO
41.109.197.57:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #631 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is OTCHO?
Right now OTCHO is offline; the last sighting was 4 days 4 hours ago. Looking at the last seven days, the average player count was 0.
How does OTCHO rank against other Rust servers?
Over the last seven days, OTCHO is #15,961 for player hours, placing it in the top 71% of ranked servers globally. It sits at #631 in the quad group.
Wipe schedule
What is the wipe schedule on OTCHO?
Too few wipes are on record for OTCHO to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 19 hours is how long the present world has lasted.
Server details
Is OTCHO online, and how reliable is it?
Live status for OTCHO: offline, last seen 4 days 4 hours ago. In the last 4 full days, it was up for 3 of 96 hours, or 3% of the time. Its first appearance in When Is Wipe data was 9 October 2026.
Which version of Rust does OTCHO run?
On OTCHO, the Rust version is network protocol 2634 and build 167231 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is OTCHO located?
There is no region published for OTCHO. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 41.109.197.57:28015.
Tags, lists
Which When Is Wipe lists include OTCHO? And filters?
These When Is Wipe lists include OTCHO: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on OTCHO mean?
The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp50 (Max players): Capacity is 50 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does OTCHO enforce? And settings?
OTCHO's name makes no mention of a gather rate. quad, with a maximum of 4 players per group. A gentler mode from Facepunch: part of your loot is kept That is the game mode: softcore. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does OTCHO run?
The map on OTCHO is procedural, created by the game.
How to join
How do I join OTCHO?
Open Rust, press F1, and type client.connect 41.109.197.57:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4
Game
gmsoftcore- Game mode An easier ruleset applies: softcore.
mp50- Max players Capacity is 50 slots.
ts4- Group limit Teams are capped at 4.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167231- Build Build 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.