OTCHO
41.109.73.155:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #630 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is OTCHO?
Currently OTCHO is offline, having last been seen 6 days 15 hours ago. Looking at the last seven days, the average player count was 0.
How does OTCHO rank against other Rust servers?
Over the last seven days, OTCHO is #15,892 for player hours, placing it in the top 72% of ranked servers globally. #630 is where it places among quad servers.
Wipe schedule
What is the wipe schedule on OTCHO?
Its rhythm is not yet clear from the wipes of OTCHO on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 8 hours.
Server details
Is OTCHO online, and how reliable is it?
Live status for OTCHO: offline, last seen 6 days 15 hours ago. In the last 6 full days, it was up for 5 of 144 hours, or 3% of the time. When Is Wipe has tracked it since 7 October 2026.
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 167058 on Linux is what OTCHO runs. Steam updates your game, so the protocol matches when you join.
Where is OTCHO located?
For OTCHO, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 41.109.73.155:28015 is its address.
Tags, lists
Which When Is Wipe lists include OTCHO? And filters?
Community Rust servers are the When Is Wipe lists that OTCHO fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on OTCHO mean?
gmsoftcore (Game mode): This server uses the softcore ruleset; mp50 (Max players): Capacity is 50 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server are the tags OTCHO publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does OTCHO enforce? And settings?
OTCHO's name makes no mention of a gather rate. quad, with a maximum of 4 players per group. The game mode for this server is softcore, Facepunch's less punishing mode: some loot is kept. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does OTCHO run?
OTCHO uses a procedural map from the game's generator.
Join
How do I join OTCHO?
Press F1 in Rust and enter client.connect 41.109.73.155:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4
Game
gmsoftcore- Game mode This server uses the softcore ruleset.
mp50- Max players Capacity is 50 slots.
ts4- Group limit Teams are capped at 4.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build Build 167058.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.