OTCHO
41.109.90.50:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is OTCHO?
Currently OTCHO is offline, having last been seen 5 days 23 hours ago. Looking at the last seven days, the average player count was 0.
How does OTCHO rank against other Rust servers?
For player hours in the last seven days, OTCHO holds rank #15,966 and is in the top 72% of all ranked servers. It sits at #633 in the quad group.
Wipe times
What is the wipe schedule on OTCHO?
Too few wipes are on record for OTCHO to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 21 hours is how long the present world has lasted.
Server details
Is OTCHO online, and how reliable is it?
Right now OTCHO is offline, with the most recent sighting 5 days 23 hours ago. In the last 5 full days, it was up for 0 of 120 hours, or 0% of the time. The earliest record When Is Wipe has is 8 October 2026.
Which version of Rust does OTCHO run?
On OTCHO, the Rust version is network protocol 2634 and build 167058 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is OTCHO located?
For OTCHO, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 41.109.90.50:28015.
Tags, lists
Which When Is Wipe lists include OTCHO? And filters?
The When Is Wipe lists OTCHO fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes, read by the game's server browser: gmsoftcore (Game mode): This server uses the softcore ruleset; mp50 (Max players): The server holds 50 players; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does OTCHO enforce? And settings?
The name of OTCHO does not state a gather rate. quad, with a maximum of 4 players per group. Facepunch's less punishing mode, where you retain some loot That is the game mode: softcore. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does OTCHO run?
The map on OTCHO is procedural, created by the game.
How to join
How do I join OTCHO?
Open Rust, press F1, and type client.connect 41.109.90.50:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4
Game
gmsoftcore- Game mode This server uses the softcore ruleset.
mp50- Max players The server holds 50 players.
ts4- Group limit Teams are capped at 4.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.