[DH Production] 2xPvE: Running Wanderer
45.126.209.250:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:26 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [DH Production] 2xPvE: Running Wanderer?
Currently [DH Production] 2xPvE: Running Wanderer is offline, having last been seen 6 days 9 hours ago. The past week gives an average of 0 players.
How does [DH Production] 2xPvE: Running Wanderer rank against other Rust servers?
By player hours over the last seven days, [DH Production] 2xPvE: Running Wanderer ranks #15,960 worldwide and sits in the top 71% of all ranked servers. #634 is where it places among quad servers.
Wipe times
What does wipe day look like on [DH Production] 2xPvE: Running Wanderer?
Its recent wipes drew an average busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on [DH Production] 2xPvE: Running Wanderer?
Too few wipes are on record for [DH Production] 2xPvE: Running Wanderer to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 7 hours.
Server details
Is [DH Production] 2xPvE: Running Wanderer online, and how reliable is it?
Live status for [DH Production] 2xPvE: Running Wanderer: offline, last seen 6 days 9 hours ago. 25 of 168 hours were online in the last 7 full days, 15% uptime. The earliest record When Is Wipe has is 2 October 2026.
Which version of Rust does [DH Production] 2xPvE: Running Wanderer run?
The Rust version for [DH Production] 2xPvE: Running Wanderer is network protocol 2634 and build 166494, on Windows. Steam updates your game, so the protocol matches when you join.
Where is [DH Production] 2xPvE: Running Wanderer located?
For [DH Production] 2xPvE: Running Wanderer, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 45.126.209.250:28015 is its address.
Lists and tags
Which When Is Wipe lists include [DH Production] 2xPvE: Running Wanderer? And filters?
These When Is Wipe lists include [DH Production] 2xPvE: Running Wanderer: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on [DH Production] 2xPvE: Running Wanderer mean?
These are the tags [DH Production] 2xPvE: Running Wanderer publishes, read by the game's server browser: gmsoftcore (Game mode): This server uses the softcore ruleset; mp80 (Max players): The server holds 80 players; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): The game build is 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [DH Production] 2xPvE: Running Wanderer enforce? And settings?
The name of [DH Production] 2xPvE: Running Wanderer does not state a gather rate. The maximum group size is 4 players, under quad. Facepunch's less punishing mode, where you retain some loot That is the game mode: softcore. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does [DH Production] 2xPvE: Running Wanderer run?
A procedural map, made by the game, is used by [DH Production] 2xPvE: Running Wanderer.
How to join
How do I join [DH Production] 2xPvE: Running Wanderer?
Open Rust, press F1, and type client.connect 45.126.209.250:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp80,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z
Game
gmsoftcore- Game mode This server uses the softcore ruleset.
mp80- Max players The server holds 80 players.
ts4- Group limit The team limit is 4.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build The game build is 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.