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When Is Wipe

33,689 players on 11,451 servers

Offline #6,048

Dev Testing Server - Unsecure

45.129.156.2:28015 checked 17h ago

Players

Now1/10
Peak, 48 hours1
7-day average1
7-day peak1
AveragePeak
00.250.50.75113:0017:0022:0000:0003:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 9

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:35 UTC 2d ago 1 – running 1
Sun 4 Oct, 12:37 UTC 9d ago 1 held half 7 days 0
Tue 22 Sep, 19:01 UTC 21d ago 1 halved by day 9 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average
186/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average
105/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average
247/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average
109/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
13/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
80/300

Quick answers

from the figures on this page

Population

How busy is Dev Testing Server - Unsecure?

At present Dev Testing Server - Unsecure shows as offline; its last appearance was 17 hours ago. For the last seven days the mean was 1 players; the highest count was 1. Over the past 48 hours, the peak period was 14:00 UTC with an average of 1 players.

How does Dev Testing Server - Unsecure rank against other Rust servers?

Over the last seven days, Dev Testing Server - Unsecure is #6,048 for player hours, placing it in the top 27% of ranked servers globally.

Wipe schedule

What does wipe day look like on Dev Testing Server - Unsecure?

The busiest points of its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 50% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 9.

What is the wipe schedule on Dev Testing Server - Unsecure?

With no regular pattern, Dev Testing Server - Unsecure wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 15 hours ago the current world was made.

Server

Is Dev Testing Server - Unsecure online, and how reliable is it?

Right now Dev Testing Server - Unsecure is offline, with the most recent sighting 17 hours ago. 41 of 168 hours were online in the last 7 full days, 24% uptime. When Is Wipe has tracked it since 20 September 2026.

Which version of Rust does Dev Testing Server - Unsecure run?

On Dev Testing Server - Unsecure, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Dev Testing Server - Unsecure located?

There is no region published for Dev Testing Server - Unsecure. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 45.129.156.2:28015.

Tags, lists

Which When Is Wipe lists include Dev Testing Server - Unsecure? And filters?

These When Is Wipe lists include Dev Testing Server - Unsecure: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Dev Testing Server - Unsecure mean?

These are the tags Dev Testing Server - Unsecure publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Dev Testing Server - Unsecure enforce? And settings?

Dev Testing Server - Unsecure's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. VAC is off.

Which map does Dev Testing Server - Unsecure run?

Dev Testing Server - Unsecure uses a procedural map from the game's generator.

How to join

How do I join Dev Testing Server - Unsecure?

Press F1 in Rust and enter client.connect 45.129.156.2:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players The server holds 10 players.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.