LONG WAR Server
45.138.174.22:28912 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 23.9 days between real wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 07:27 UTC 16h ago | – | – | running | 0 |
| Sat 19 Sep, 09:53 UTC 24d ago | 7 | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is LONG WAR Server?
The current population of LONG WAR Server is 0 out of 100 slots. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 07:00 UTC with an average of 0 players.
How does LONG WAR Server rank against other Rust servers?
By player hours over the last seven days, LONG WAR Server ranks #15,229 worldwide and sits in the top 68% of all ranked servers.
Wipe schedule
What does wipe day look like on LONG WAR Server?
The busiest points of its recent wipes drew 7 players on average. 34 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
What is the wipe schedule on LONG WAR Server?
The rhythm of LONG WAR Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 16 hours is how long the present world has lasted.
Server details
Is LONG WAR Server online, and how reliable is it?
LONG WAR Server is online at the moment. The uptime it reports indicates a restart about 9 hours ago. 84 of 168 hours were online in the last 7 full days, 50% uptime. Its first appearance in When Is Wipe data was 18 September 2026.
Performance of LONG WAR Server: does it run smoothly?
In the last 48 hours, average server fps was 50, and it never dropped below 25. The highest entity count was 112,395, including buildings, deployables and everything else. Memory use reached 3,216 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does LONG WAR Server run?
Rust network protocol 2634 and build 167584 on Linux is what LONG WAR Server runs. Steam updates your game, so the protocol matches when you join.
Where is LONG WAR Server located?
For LONG WAR Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 45.138.174.22:28912 is its address.
Tags, lists
Which When Is Wipe lists include LONG WAR Server? And filters?
Best modded Rust servers are the When Is Wipe lists that LONG WAR Server fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on LONG WAR Server mean?
These are the tags LONG WAR Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): This server runs build 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does LONG WAR Server enforce? And settings?
LONG WAR Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does LONG WAR Server run?
LONG WAR Server runs a procedural map of size 4,500 with seed 1234, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join LONG WAR Server?
Open Rust, press F1, and type client.connect 45.138.174.22:28912 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp100- Max players Slot count: 100.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build This server runs build 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.