[JP][PVE] UC-RUST | 3X | SkillTree
45.140.128.73:10300 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTCFW 11d ago | 2 | – | running | 0 |
| Sat 26 Sep, 14:47 UTC 17d ago | 2 | halved by day 2 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree is holding 1 of its 50 slots at the moment. For the last seven days the mean was 1 players; the highest count was 4. Over the past 48 hours, the peak period was 06:00 UTC with an average of 3 players.
How does [JP][PVE] UC-RUST | 3X | SkillTree rank against other Rust servers?
By player hours over the last seven days, [JP][PVE] UC-RUST | 3X | SkillTree ranks #3,311 worldwide and sits in the top 15% of all ranked servers.
Wipe times
What does wipe day look like on [JP][PVE] UC-RUST | 3X | SkillTree?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 10 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.
What is the wipe schedule on [JP][PVE] UC-RUST | 3X | SkillTree?
Too few wipes are on record for [JP][PVE] UC-RUST | 3X | SkillTree to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 22 hours is how long the present world has lasted.
Server details
Is [JP][PVE] UC-RUST | 3X | SkillTree online, and how reliable is it?
Right now [JP][PVE] UC-RUST | 3X | SkillTree is up and online. The uptime it reports indicates a restart about 5 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 26 September 2026.
Performance of [JP][PVE] UC-RUST | 3X | SkillTree: does it run smoothly?
The last 48 hours saw an average of 25 server fps and a low of 10. Buildings, deployables and other world objects pushed the entity count as high as 84,085. It went as high as 2,464 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [JP][PVE] UC-RUST | 3X | SkillTree run?
The Rust version for [JP][PVE] UC-RUST | 3X | SkillTree is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is [JP][PVE] UC-RUST | 3X | SkillTree located?
No region tag is published by [JP][PVE] UC-RUST | 3X | SkillTree, but its name points to Asia. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.140.128.73:10300.
Lists and tags
Which When Is Wipe lists include [JP][PVE] UC-RUST | 3X | SkillTree? And filters?
3x Rust servers and Best modded Rust servers are the When Is Wipe lists that [JP][PVE] UC-RUST | 3X | SkillTree fits. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
What do the server tags on [JP][PVE] UC-RUST | 3X | SkillTree mean?
The game's server browser reads the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does [JP][PVE] UC-RUST | 3X | SkillTree enforce? And settings?
[JP][PVE] UC-RUST | 3X | SkillTree's name says it: 3x gather. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does [JP][PVE] UC-RUST | 3X | SkillTree run?
A procedural map, size 3,700 with seed 1375732476, is used by [JP][PVE] UC-RUST | 3X | SkillTree; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join [JP][PVE] UC-RUST | 3X | SkillTree?
Open Rust, press F1, and type client.connect 45.140.128.73:10300 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://u-channel.net.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.