Testing Grounds
NA 45.45.239.176:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:18 UTC 12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Testing Grounds?
Testing Grounds is holding 3 of its 15 slots at the moment. The past seven days show 2 players on average and 8 at peak. The busiest time in the last 48 hours was 17:00 UTC, when the average was 4 players.
How does Testing Grounds rank against other Rust servers?
For player hours in the last seven days, Testing Grounds holds rank #2,261 worldwide, #381 in North America, and is in the top 10% of all ranked servers.
Wipe times
What does wipe day look like on Testing Grounds?
At their busiest, its recent wipes drew 5 players on average. On the latest wipe, 13 hours passed before the crowd peaked.
What is the wipe schedule on Testing Grounds?
Once a month, at the force wipe, Testing Grounds wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 4 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server details
Is Testing Grounds online, and how reliable is it?
Right now Testing Grounds is up and online. It reports an uptime that puts the last restart at about 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Testing Grounds: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 30. At its peak it held 6,606 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,265 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Testing Grounds run?
On Testing Grounds, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Testing Grounds located?
Its NA tag puts Testing Grounds in North America, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 45.45.239.176:28015 is its address.
Lists and tags
Which When Is Wipe lists include Testing Grounds? And filters?
These When Is Wipe lists include Testing Grounds: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Testing Grounds mean?
These are the tags Testing Grounds publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): The server holds 15 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): The game build is 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): North America is the browser category for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Testing Grounds enforce? And settings?
The name of Testing Grounds does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is off.
Which map does Testing Grounds run?
Testing Grounds runs a procedural map of size 1,200 with seed 2147483647, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Testing Grounds?
Press F1 in Rust and enter client.connect 45.45.239.176:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp15- Max players The server holds 15 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build The game build is 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America North America is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.