test
45.45.239.214:27115 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is test?
0 of 100 slots on test are filled right now. The past seven days show 0 players on average and 2 at peak.
How does test rank against other Rust servers?
By player hours over the last seven days, test ranks #11,367 worldwide and sits in the top 51% of all ranked servers.
Wipe times
What is the wipe schedule on test?
Its rhythm is not yet clear from the wipes of test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 3 hours ago the current world was made.
Server
Is test online, and how reliable is it?
test is online at the moment. Based on reported uptime, the last restart was roughly 2 days 1 hours ago. 24 of 24 hours were online in the last 1 full day, 100% uptime. When Is Wipe has tracked it since 12 October 2026.
Performance of test: does it run smoothly?
In the last 48 hours, average server fps was 202, and it never dropped below 156. Buildings, deployables and other world objects pushed the entity count as high as 8,389. It went as high as 4,066 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does test run?
The Rust version for test is network protocol 2634 and build 167584, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is test located?
No region is published by test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 45.45.239.214:27115.
Lists and tags
Which When Is Wipe lists include test? And filters?
Best modded Rust servers and Top Rust aim training servers are the When Is Wipe lists that test fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on test mean?
gmvanilla (Game mode): This is a vanilla survival server; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): This server runs build 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^d (Combat training): Aim and PvP drills, with weapons and gear handed over; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here are the tags test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does test enforce? And settings?
The name of test does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is combat training, loot is given, for aim and PvP practice. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does test run?
test runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
How to join
How do I join test?
Press F1 in Rust and enter client.connect 45.45.239.214:27115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://rustlands.net.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^v,^d,gmvanilla,cs167584,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build This server runs build 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Gameplay
^d- Combat training Aim and PvP drills, with weapons and gear handed over.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.