JumpRust.com - Test Server
EU 45.8.187.65:26666 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
- usual gap
- 3.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC 5d ago | 1 | – | running | 0 |
| Wed 7 Oct, 09:27 UTC 6d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 09:01 UTC 12d ago | 1 +1 queue | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is JumpRust.com - Test Server?
At present JumpRust.com - Test Server shows as offline; its last appearance was 14 hours ago. A seven-day average of 0 players, with a peak of 2.
How does JumpRust.com - Test Server rank against other Rust servers?
Over the last seven days, JumpRust.com - Test Server is #8,030 for player hours globally and #2,045 in Europe, placing it in the top 36% of ranked servers.
Wipe schedule
What does wipe day look like on JumpRust.com - Test Server?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked.
What is the wipe schedule on JumpRust.com - Test Server?
The only wipe JumpRust.com - Test Server runs is the monthly force wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 5 days 23 hours ago the current world was made. The tags list a monthly wipe schedule.
Server details
Is JumpRust.com - Test Server online, and how reliable is it?
The server JumpRust.com - Test Server is offline as of the latest check; last seen 14 hours ago. In the last 7 full days, it was up for 25 of 168 hours, or 15% of the time. The earliest record When Is Wipe has is 29 September 2026.
Which version of Rust does JumpRust.com - Test Server run?
Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is JumpRust.com - Test Server located?
In Europe, JumpRust.com - Test Server lists itself with its EU tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 45.8.187.65:26666.
Tags, lists
Which When Is Wipe lists include JumpRust.com - Test Server? And filters?
EU Rust servers and Best modded Rust servers are the When Is Wipe lists that JumpRust.com - Test Server fits. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on JumpRust.com - Test Server mean?
The game's server browser reads the tags JumpRust.com - Test Server publishes: gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): The server holds 0 players; ts100 (Group limit): 100 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): It wipes monthly, together with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): In the server browser it sits under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does JumpRust.com - Test Server enforce? And settings?
JumpRust.com - Test Server's name makes no mention of a gather rate. The maximum group size is 100 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does JumpRust.com - Test Server run?
A procedural map, size 1,000 with seed 1337, is used by JumpRust.com - Test Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: ✿ JumpRust.com EU™ FPS+.
Join
How do I join JumpRust.com - Test Server?
Press F1 in Rust and enter client.connect 45.8.187.65:26666 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://jumprust.com.
Server tags
Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts100,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players The server holds 0 players.
ts100- Group limit 100 is the maximum team size.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.