nameserver
45.8.93.231:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is nameserver?
At present nameserver shows as offline; its last appearance was 3 days 6 hours ago. Averaged over the past week: 0 players.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver is #15,961 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on nameserver?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 3 days 11 hours.
Server details
Is nameserver online, and how reliable is it?
The server nameserver is offline as of the latest check; last seen 3 days 6 hours ago. 0 of 48 hours were online in the last 2 full days, 0% uptime. Its first appearance in When Is Wipe data was 11 October 2026.
Which version of Rust does nameserver run?
On nameserver, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is nameserver located?
For nameserver, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 45.8.93.231:28015.
Lists and tags
Which When Is Wipe lists include nameserver? And filters?
These When Is Wipe lists include nameserver: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does nameserver enforce? And settings?
No gather rate appears in nameserver's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does nameserver run?
A procedural map, made by the game, is used by nameserver.
Join
How do I join nameserver?
Press F1 in Rust and enter client.connect 45.8.93.231:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players The server holds 15 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.