My Staging Test Server
46.147.140.15:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Staging Test Server?
At present My Staging Test Server shows as offline; its last appearance was 27 days 12 hours ago.
How does My Staging Test Server rank against other Rust servers?
By player hours over the last seven days, My Staging Test Server ranks #15,062 worldwide and sits in the top – of all ranked servers.
Wipe times
What is the wipe schedule on My Staging Test Server?
Its rhythm is not yet clear from the wipes of My Staging Test Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 32 days 6 hours ago the current world was made.
Server details
Is My Staging Test Server online, and how reliable is it?
Live status for My Staging Test Server: offline, last seen 27 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 15 September 2026.
Which version of Rust does My Staging Test Server run?
Rust network protocol 2633 and build 164267 on Windows is what My Staging Test Server runs. Steam updates your game, so the protocol matches when you join.
Where is My Staging Test Server located?
No region is published by My Staging Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 46.147.140.15:28015 is its address.
Tags, lists
Which When Is Wipe lists include My Staging Test Server? And filters?
The When Is Wipe lists My Staging Test Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Staging Test Server mean?
The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164267 (Build): Build 164267; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does My Staging Test Server enforce? And settings?
No gather rate appears in My Staging Test Server's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does My Staging Test Server run?
A procedural map, made by the game, is used by My Staging Test Server.
Join
How do I join My Staging Test Server?
Open Rust, press F1, and type client.connect 46.147.140.15:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164267,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164267- Build Build 164267.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.