DoGames Rust Test
46.151.208.35:25580 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DoGames Rust Test?
Currently DoGames Rust Test is offline, having last been seen 10 days 4 hours ago.
How does DoGames Rust Test rank against other Rust servers?
For player hours in the last seven days, DoGames Rust Test holds rank #16,020 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on DoGames Rust Test?
The rhythm of DoGames Rust Test cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 10 days 6 hours.
Server
Is DoGames Rust Test online, and how reliable is it?
Live status for DoGames Rust Test: offline, last seen 10 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 3 October 2026.
Which version of Rust does DoGames Rust Test run?
The Rust version for DoGames Rust Test is network protocol 2634 and build 166652, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is DoGames Rust Test located?
There is no region published for DoGames Rust Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 46.151.208.35:25580.
Tags, lists
Which When Is Wipe lists include DoGames Rust Test? And filters?
Community Rust servers are the When Is Wipe lists that DoGames Rust Test fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on DoGames Rust Test mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags DoGames Rust Test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does DoGames Rust Test enforce? And settings?
DoGames Rust Test's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does DoGames Rust Test run?
A procedural map, made by the game, is used by DoGames Rust Test.
How to join
How do I join DoGames Rust Test?
Open Rust, press F1, and type client.connect 46.151.208.35:25580 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.