nameserver
46.159.161.117:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is nameserver?
Currently nameserver is offline, having last been seen 3 days 9 hours ago. The past seven days show 0 players on average and 1 at peak.
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver ranks #15,347 worldwide and sits in the top 69% of all ranked servers.
Wipe times
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 9 days 5 hours.
Server details
Is nameserver online, and how reliable is it?
The server nameserver is offline as of the latest check; last seen 3 days 9 hours ago. 0 of 48 hours were online in the last 2 full days, 0% uptime. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166652 on Windows is what nameserver runs. Steam updates your game, so the protocol matches when you join.
Where is nameserver located?
For nameserver, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 46.159.161.117:28015 is its address.
Tags, lists
Which When Is Wipe lists include nameserver? And filters?
The When Is Wipe lists nameserver fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nameserver mean?
These are the tags nameserver publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does nameserver enforce? And settings?
No gather rate appears in nameserver's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does nameserver run?
The map on nameserver is procedural, created by the game.
How to join
How do I join nameserver?
Open Rust, press F1, and type client.connect 46.159.161.117:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Slot count: 15.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.