GamesProjectFair [RUST]
EU 46.174.51.227:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 18:15 UTC, in 3d 23h. Its weekly schedule tag · low confidence
- usual gap
- 1.2 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 3d 23hSat 17 Oct, 18:15 UTC
- 10d 23hSat 24 Oct, 18:15 UTC
- 17d 23hSat 31 Oct, 18:15 UTC
- 22d 23hThu 5 Nov, 19:00 UTCFW
- 24d 23hSat 7 Nov, 18:15 UTC
- 31d 23hSat 14 Nov, 18:15 UTC
- 38d 23hSat 21 Nov, 18:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:15 UTC 3d ago | – | – | running | 0 |
| Wed 7 Oct, 21:32 UTC 5d ago | – | – | – | 0 |
| Wed 7 Oct, 01:24 UTC 6d ago | – | – | – | 1 |
| Tue 6 Oct, 18:15 UTC 7d ago | – | – | – | 0 |
| Mon 5 Oct, 14:37 UTC 8d ago | – | – | – | 0 |
| Sat 3 Oct, 22:22 UTC 9d ago | 3 | – | 1.7 days | 0 |
| Sat 3 Oct, 01:13 UTC 10d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:13 UTCFW 12d ago | 8 | – | 1.3 days | 0 |
| Thu 24 Sep, 17:58 UTC 19d ago | 4 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is GamesProjectFair [RUST]?
1 of 100 slots on GamesProjectFair [RUST] are filled right now. For the last seven days the mean was 1 players; the highest count was 7. The busiest time in the last 48 hours was 15:00 UTC, when the average was 2 players.
How does GamesProjectFair [RUST] rank against other Rust servers?
By player hours over the last seven days, GamesProjectFair [RUST] ranks #4,025 worldwide and #1,410 in Europe, sitting in the top 18% of all ranked servers.
Wipe schedule
What does wipe day look like on GamesProjectFair [RUST]?
The busiest points of its recent wipes drew 3 players on average. 41 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on GamesProjectFair [RUST]?
The schedule of GamesProjectFair [RUST] cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Saturday 17 October at 18:15 UTC is when its next wipe is due. 3 days is how long the present world has lasted. A weekly wipe schedule is published in its tags.
Server
Is GamesProjectFair [RUST] online, and how reliable is it?
Right now GamesProjectFair [RUST] is up and online. It reports an uptime that puts the last restart at about 17 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 19 September 2026.
Performance of GamesProjectFair [RUST]: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 60. At its peak it held 69,347 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 2,415 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does GamesProjectFair [RUST] run?
Rust network protocol 2634 and build 167584 on Linux is what GamesProjectFair [RUST] runs. Steam updates your game, so the protocol matches when you join.
Where is GamesProjectFair [RUST] located?
Its EU tag puts GamesProjectFair [RUST] in Europe, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 46.174.51.227:28015.
Lists and tags
Which When Is Wipe lists include GamesProjectFair [RUST]? And filters?
EU Rust servers, Community Rust servers and Vanilla Rust servers are the When Is Wipe lists that GamesProjectFair [RUST] fits. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on GamesProjectFair [RUST] mean?
The game's server browser reads the tags GamesProjectFair [RUST] publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^w (Weekly): A wipe comes every week; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; EU (Europe): The server browser files it under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does GamesProjectFair [RUST] enforce? And settings?
The name of GamesProjectFair [RUST] does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. Oxide plugins are used. The server name includes vanilla: this server runs the game unchanged, with no modified rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does GamesProjectFair [RUST] run?
The map on GamesProjectFair [RUST] is procedural, size 3,500, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join GamesProjectFair [RUST]?
Press F1 in Rust and enter client.connect 46.174.51.227:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://gamesprojectfair.ru/.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167584,ts8,^o
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly A wipe comes every week.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.