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When Is Wipe

85,138 players on 11,692 servers

Offline #15,913

S RUST #0 [TEST]

EU 46.174.54.83:20520 checked 1d ago

moddedoxide

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123418:0021:0000:0003:0006:0009:00

Hourly average and peak, UTC.

Server performance

02040608018:0021:0000:0003:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 20 October, 01:30 UTC, in 5d 8h. Every Tuesday at 01:30 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
75%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 1

Coming wipes

  • 5d 8hTue 20 Oct, 01:30 UTC
  • 12d 8hTue 27 Oct, 01:30 UTC
  • 19d 8hTue 3 Nov, 01:30 UTC
  • 22d 1hThu 5 Nov, 19:00 UTCFW
  • 26d 8hTue 10 Nov, 01:30 UTC
  • 33d 8hTue 17 Nov, 01:30 UTC
  • 40d 8hTue 24 Nov, 01:30 UTC

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:30 UTC 8d ago 0 – running 0
Thu 1 Oct, 21:13 UTCFW 12d ago 2 halved by day 1 4.2 days 0
Tue 29 Sep, 00:03 UTC 15d ago 2 held half 2.9 days 0
Tue 22 Sep, 01:38 UTC 22d ago 0 – 6.9 days 0
Tue 15 Sep, 05:53 UTC 29d ago 0 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
194/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
92/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
36/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
15/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
78/700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average
14/650

Quick answers

from the figures on this page

Player counts

How busy is S RUST #0 [TEST]?

Right now S RUST #0 [TEST] is offline; the last sighting was 31 hours ago. The past week gives an average of 0 players.

How does S RUST #0 [TEST] rank against other Rust servers?

By player hours over the last seven days, S RUST #0 [TEST] ranks #15,913 worldwide and #2,509 in Europe, sitting in the top 72% of all ranked servers.

Wipe times

What does wipe day look like on S RUST #0 [TEST]?

Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

What is the wipe schedule on S RUST #0 [TEST]?

S RUST #0 [TEST] follows a wipe rhythm of every Tuesday at 01:30 UTC. On Tuesday 20 October at 01:30 UTC the next wipe falls due. The map has been running for 8 days 15 hours.

Server

Is S RUST #0 [TEST] online, and how reliable is it?

The server S RUST #0 [TEST] is offline as of the latest check; last seen 31 hours ago. Based on reported uptime, the last restart was roughly 7 days 7 hours ago. In the last 7 full days, it was up for 154 of 168 hours, or 92% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of S RUST #0 [TEST]: does it run smoothly?

The last 48 hours saw an average of 59 server fps and a low of 38. Buildings, deployables and other world objects pushed the entity count as high as 30,253. Memory use reached 3,771 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does S RUST #0 [TEST] run?

Rust network protocol 2634 and build 166652 on Linux is what S RUST #0 [TEST] runs. Joining needs the same protocol version; Steam handles that update for you.

Where is S RUST #0 [TEST] located?

In Europe, S RUST #0 [TEST] lists itself with its EU tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 46.174.54.83:20520 is its address.

Lists and tags

Who runs S RUST #0 [TEST]?

Both S RUST #0 [TEST] and 2 other servers we track publish a srust.io hostname, so they are most likely run by the same operator.

Which When Is Wipe lists include S RUST #0 [TEST]? And filters?

EU Rust servers and Best modded Rust servers are the When Is Wipe lists that S RUST #0 [TEST] fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on S RUST #0 [TEST] mean?

gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): Europe is the browser category for this server are the tags S RUST #0 [TEST] publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does S RUST #0 [TEST] enforce? And settings?

S RUST #0 [TEST]'s name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map does S RUST #0 [TEST] run?

S RUST #0 [TEST] runs a procedural map of size 3,500 with seed 210551, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join S RUST #0 [TEST]?

Press F1 in Rust and enter client.connect 46.174.54.83:20520 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://srust.io.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652
Build This server runs build 166652.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Plugins or modified settings put this server in the Modded section.

Region

EU
Europe Europe is the browser category for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.