Moscow Classic Lab's
46.188.26.22:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Moscow Classic Lab's?
Right now Moscow Classic Lab's is offline; the last sighting was 28 days 10 hours ago.
How does Moscow Classic Lab's rank against other Rust servers?
Over the last seven days, Moscow Classic Lab's is #13,288 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on Moscow Classic Lab's?
Too few wipes are on record for Moscow Classic Lab's to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 28 days 13 hours.
Server
Is Moscow Classic Lab's online, and how reliable is it?
The server Moscow Classic Lab's is offline as of the latest check; last seen 28 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 15 September 2026.
Which version of Rust does Moscow Classic Lab's run?
On Moscow Classic Lab's, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Moscow Classic Lab's located?
For Moscow Classic Lab's, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 46.188.26.22:28015.
Tags, lists
Which When Is Wipe lists include Moscow Classic Lab's? And filters?
These When Is Wipe lists include Moscow Classic Lab's: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Moscow Classic Lab's mean?
The game's server browser reads the tags Moscow Classic Lab's publishes: gmrust (Game mode): Standard survival is the game mode; mp250 (Max players): Slot count: 250; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Moscow Classic Lab's enforce? And settings?
Moscow Classic Lab's's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does Moscow Classic Lab's run?
Moscow Classic Lab's uses a procedural map from the game's generator.
Join
How do I join Moscow Classic Lab's?
Open Rust, press F1, and type client.connect 46.188.26.22:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp250- Max players Slot count: 250.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build The game build is 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.