test_server
46.63.106.19:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is test_server?
Currently test_server is offline, having last been seen 12 days 9 hours ago.
How does test_server rank against other Rust servers?
For player hours in the last seven days, test_server holds rank #14,212 and is in the top 60% of all ranked servers.
Wipe times
What is the wipe schedule on test_server?
The rhythm of test_server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 11 hours.
Server details
Is test_server online, and how reliable is it?
Live status for test_server: offline, last seen 12 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 1 October 2026.
Which version of Rust does test_server run?
The Rust version for test_server is network protocol 2634 and build 166465, on Windows. Steam updates your game, so the protocol matches when you join.
Where is test_server located?
There is no region published for test_server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.63.106.19:28015.
Tags, lists
Which When Is Wipe lists include test_server? And filters?
The When Is Wipe lists test_server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on test_server mean?
The game's server browser reads the tags test_server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166465 (Build): Build 166465; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does test_server enforce? And settings?
test_server's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.
Which map does test_server run?
A procedural map, made by the game, is used by test_server.
Join
How do I join test_server?
Open Rust, press F1, and type client.connect 46.63.106.19:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166465- Build Build 166465.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.