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When Is Wipe

62,733 players on 11,671 servers

Offline #14,212

test_server

46.63.106.19:28015 checked 12d ago

Players

Now1/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average
306/325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average
281/325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average
325/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average
265/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
51/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
242/350

Quick answers

from the figures on this page

Population

How busy is test_server?

Currently test_server is offline, having last been seen 12 days 9 hours ago.

How does test_server rank against other Rust servers?

For player hours in the last seven days, test_server holds rank #14,212 and is in the top 60% of all ranked servers.

Wipe times

What is the wipe schedule on test_server?

The rhythm of test_server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 11 hours.

Server details

Is test_server online, and how reliable is it?

Live status for test_server: offline, last seen 12 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 1 October 2026.

Which version of Rust does test_server run?

The Rust version for test_server is network protocol 2634 and build 166465, on Windows. Steam updates your game, so the protocol matches when you join.

Where is test_server located?

There is no region published for test_server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.63.106.19:28015.

Tags, lists

Which When Is Wipe lists include test_server? And filters?

The When Is Wipe lists test_server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on test_server mean?

The game's server browser reads the tags test_server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166465 (Build): Build 166465; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does test_server enforce? And settings?

test_server's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.

Which map does test_server run?

A procedural map, made by the game, is used by test_server.

Join

How do I join test_server?

Open Rust, press F1, and type client.connect 46.63.106.19:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166465
Build Build 166465.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.