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When Is Wipe

52,528 players on 11,640 servers

Online #8,477

Cybers Private Test Server

NA 47.28.14.230:28015 checked 8m ago

moddedoxide

Players

Now0/10
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 38% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:46 UTC 11d ago 1 – running 0
Fri 2 Oct, 00:24 UTC 11d ago 1 – 0.6 days 1
Thu 1 Oct, 18:10 UTCFW 12d ago 2 – 0.3 days 0
Thu 24 Sep, 01:31 UTC 19d ago 1 halved by day 2 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 53 on average
59/175
36/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
12/100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 21 on average
11/100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average
16/90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average
4/150

Quick answers

from the figures on this page

Player counts

How busy is Cybers Private Test Server?

0 of 10 slots on Cybers Private Test Server are filled right now. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 23:00 UTC, when the average was 1 players.

How does Cybers Private Test Server rank against other Rust servers?

Over the last seven days, Cybers Private Test Server is #8,477 for player hours globally and #1,231 in North America, placing it in the top 38% of ranked servers.

Wipe schedule

What does wipe day look like on Cybers Private Test Server?

Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.

What is the wipe schedule on Cybers Private Test Server?

There is no next wipe to predict for Cybers Private Test Server because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 8 hours ago the current world was made.

Server

Is Cybers Private Test Server online, and how reliable is it?

Live status for Cybers Private Test Server: online. The uptime it reports indicates a restart about 23 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 16 September 2026.

Performance of Cybers Private Test Server: does it run smoothly?

Over the past 48 hours, it averaged 60 server fps, with a minimum of 57. At its peak it held 56,417 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,916 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Cybers Private Test Server run?

The Rust version for Cybers Private Test Server is network protocol 2634 and build 167584, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Cybers Private Test Server located?

In North America, Cybers Private Test Server lists itself with its NA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 47.28.14.230:28015 is its address.

Lists and tags

Which When Is Wipe lists include Cybers Private Test Server? And filters?

The When Is Wipe lists Cybers Private Test Server fits are: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Cybers Private Test Server mean?

These are the tags Cybers Private Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Cybers Private Test Server enforce? And settings?

The name of Cybers Private Test Server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.

Which map does Cybers Private Test Server run?

Cybers Private Test Server runs a procedural map of size 5,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.

Join

How do I join Cybers Private Test Server?

Open Rust, press F1, and type client.connect 47.28.14.230:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players Slot count: 10.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.