[US] World War Rust | Test Server
47.6.83.67:28018 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [US] World War Rust | Test Server?
At present [US] World War Rust | Test Server shows as offline; its last appearance was 21 days 7 hours ago.
How does [US] World War Rust | Test Server rank against other Rust servers?
By player hours over the last seven days, [US] World War Rust | Test Server ranks #15,464 worldwide and sits in the top 67% of all ranked servers.
Wipe schedule
What is the wipe schedule on [US] World War Rust | Test Server?
Its rhythm is not yet clear from the wipes of [US] World War Rust | Test Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 35 days 2 hours ago the current world was made.
Server
Is [US] World War Rust | Test Server online, and how reliable is it?
The server [US] World War Rust | Test Server is offline as of the latest check; last seen 21 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 15 September 2026.
Which version of Rust does [US] World War Rust | Test Server run?
On [US] World War Rust | Test Server, the Rust version is network protocol 2633 and build 164530 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is [US] World War Rust | Test Server located?
Its name points to North America, though [US] World War Rust | Test Server publishes no region tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 47.6.83.67:28018.
Lists and tags
Which When Is Wipe lists include [US] World War Rust | Test Server? And filters?
Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that [US] World War Rust | Test Server fits. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [US] World War Rust | Test Server mean?
The game's server browser reads the tags [US] World War Rust | Test Server publishes: gmvanilla (Game mode): This is a vanilla survival server; mp5 (Max players): Slot count: 5; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does [US] World War Rust | Test Server enforce? And settings?
The name of [US] World War Rust | Test Server does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does [US] World War Rust | Test Server run?
The map on [US] World War Rust | Test Server is procedural, created by the game.
Join
How do I join [US] World War Rust | Test Server?
Press F1 in Rust and enter client.connect 47.6.83.67:28018 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp5- Max players Slot count: 5.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build This server runs build 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.