HH_TGMR_SKserver_20260721
49.109.125.168:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is HH_TGMR_SKserver_20260721?
Right now HH_TGMR_SKserver_20260721 is offline; the last sighting was 24 days 20 hours ago.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
By player hours over the last seven days, HH_TGMR_SKserver_20260721 ranks #13,282 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on HH_TGMR_SKserver_20260721?
The rhythm of HH_TGMR_SKserver_20260721 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 37 days 11 hours is how long the present world has lasted.
Server
Is HH_TGMR_SKserver_20260721 online, and how reliable is it?
Right now HH_TGMR_SKserver_20260721 is offline, with the most recent sighting 24 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 20 September 2026.
Which version of Rust does HH_TGMR_SKserver_20260721 run?
The Rust version for HH_TGMR_SKserver_20260721 is network protocol 2633 and build 164530, on Windows. Steam updates your game, so the protocol matches when you join.
Where is HH_TGMR_SKserver_20260721 located?
For HH_TGMR_SKserver_20260721, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 49.109.125.168:28015.
Tags, lists
Which When Is Wipe lists include HH_TGMR_SKserver_20260721? And filters?
The When Is Wipe lists HH_TGMR_SKserver_20260721 fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on HH_TGMR_SKserver_20260721 mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags HH_TGMR_SKserver_20260721 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does HH_TGMR_SKserver_20260721 enforce? And settings?
HH_TGMR_SKserver_20260721's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does HH_TGMR_SKserver_20260721 run?
HH_TGMR_SKserver_20260721 uses a procedural map from the game's generator.
Join
How do I join HH_TGMR_SKserver_20260721?
Open Rust, press F1, and type client.connect 49.109.125.168:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build The game build is 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.