Skip to the content
When Is Wipe

44,948 players on 11,563 servers

Online #2,147

10x PVE | Build & Chill | Deep Sea building

EU 49.12.149.39:28000 checked 10m ago

10x monthly wipes moddedoxidepve

Players

Now2/50
Peak, 48 hours8
7-day average2
7-day peak8
AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

wipe-day peak
4
players, last three wipes

Coming wipes

  • 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTCFW 12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 4 on average
0/30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average
3/200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average
1/50
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average
0/100
Хомка RU PvEEU · groups of 8+ · monthly · 3 on average
0/100
Dymouxland [BUILD / CREATIVE]EU · groups of 10+ · monthly · 2 on average
0/50

Quick answers

from the figures on this page

Player counts

How busy is 10x PVE | Build & Chill | Deep Sea building?

The current population of 10x PVE | Build & Chill | Deep Sea building is 2 out of 50 slots. For the last seven days the mean was 2 players; the highest count was 8. The busiest time in the last 48 hours was 21:00 UTC, when the average was 7 players.

How does 10x PVE | Build & Chill | Deep Sea building rank against other Rust servers?

Over the last seven days, 10x PVE | Build & Chill | Deep Sea building is #2,147 for player hours globally and #815 in Europe, placing it in the top 10% of ranked servers.

Wipe times

What does wipe day look like on 10x PVE | Build & Chill | Deep Sea building?

The busiest points of its recent wipes drew 4 players on average. 23 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on 10x PVE | Build & Chill | Deep Sea building?

The only wipe 10x PVE | Build & Chill | Deep Sea building runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 7 hours is how long the present world has lasted. The tags list a monthly wipe schedule.

Server

Is 10x PVE | Build & Chill | Deep Sea building online, and how reliable is it?

Right now 10x PVE | Build & Chill | Deep Sea building is up and online. It reports an uptime that puts the last restart at about 17 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.

Performance of 10x PVE | Build & Chill | Deep Sea building: does it run smoothly?

Over the past 48 hours, it averaged 50 server fps, with a minimum of 42. At its peak it held 179,444 entities, which covers buildings, deployables and all other objects in the world. It went as high as 4,938 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does 10x PVE | Build & Chill | Deep Sea building run?

On 10x PVE | Build & Chill | Deep Sea building, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is 10x PVE | Build & Chill | Deep Sea building located?

In Europe, 10x PVE | Build & Chill | Deep Sea building lists itself with its EU tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 49.12.149.39:28000 is its address.

Lists and tags

Which When Is Wipe lists include 10x PVE | Build & Chill | Deep Sea building? And filters?

The When Is Wipe lists 10x PVE | Build & Chill | Deep Sea building fits are: 10x Rust servers, EU Rust servers, Best modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on 10x PVE | Build & Chill | Deep Sea building mean?

The game's server browser reads the tags 10x PVE | Build & Chill | Deep Sea building publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team limit is 10; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): In the server browser it sits under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does 10x PVE | Build & Chill | Deep Sea building enforce? And settings?

By its name, 10x PVE | Build & Chill | Deep Sea building uses 10x gathering. Up to 10 players can be in a group. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.

Which map does 10x PVE | Build & Chill | Deep Sea building run?

A procedural map, size 5,000 with seed 484310, is used by 10x PVE | Build & Chill | Deep Sea building; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join 10x PVE | Build & Chill | Deep Sea building?

Press F1 in Rust and enter client.connect 49.12.149.39:28000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167584,ts10,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players Slot count: 50.
ts10
Group limit The team limit is 10.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code A region code is not set for this server.

Wipe schedule

^m
Monthly Monthly wipes apply, aligned with the force wipe.

Gameplay

^p
PvE Player versus environment: the world is the threat, not other players.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Listed under Modded, with plugins or changed settings.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.