10x PVE | Build & Chill | Deep Sea building
EU 49.12.149.39:28000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTCFW 12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 10x PVE | Build & Chill | Deep Sea building?
The current population of 10x PVE | Build & Chill | Deep Sea building is 2 out of 50 slots. For the last seven days the mean was 2 players; the highest count was 8. The busiest time in the last 48 hours was 21:00 UTC, when the average was 7 players.
How does 10x PVE | Build & Chill | Deep Sea building rank against other Rust servers?
Over the last seven days, 10x PVE | Build & Chill | Deep Sea building is #2,147 for player hours globally and #815 in Europe, placing it in the top 10% of ranked servers.
Wipe times
What does wipe day look like on 10x PVE | Build & Chill | Deep Sea building?
The busiest points of its recent wipes drew 4 players on average. 23 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on 10x PVE | Build & Chill | Deep Sea building?
The only wipe 10x PVE | Build & Chill | Deep Sea building runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 7 hours is how long the present world has lasted. The tags list a monthly wipe schedule.
Server
Is 10x PVE | Build & Chill | Deep Sea building online, and how reliable is it?
Right now 10x PVE | Build & Chill | Deep Sea building is up and online. It reports an uptime that puts the last restart at about 17 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of 10x PVE | Build & Chill | Deep Sea building: does it run smoothly?
Over the past 48 hours, it averaged 50 server fps, with a minimum of 42. At its peak it held 179,444 entities, which covers buildings, deployables and all other objects in the world. It went as high as 4,938 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does 10x PVE | Build & Chill | Deep Sea building run?
On 10x PVE | Build & Chill | Deep Sea building, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is 10x PVE | Build & Chill | Deep Sea building located?
In Europe, 10x PVE | Build & Chill | Deep Sea building lists itself with its EU tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 49.12.149.39:28000 is its address.
Lists and tags
Which When Is Wipe lists include 10x PVE | Build & Chill | Deep Sea building? And filters?
The When Is Wipe lists 10x PVE | Build & Chill | Deep Sea building fits are: 10x Rust servers, EU Rust servers, Best modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on 10x PVE | Build & Chill | Deep Sea building mean?
The game's server browser reads the tags 10x PVE | Build & Chill | Deep Sea building publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team limit is 10; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): In the server browser it sits under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does 10x PVE | Build & Chill | Deep Sea building enforce? And settings?
By its name, 10x PVE | Build & Chill | Deep Sea building uses 10x gathering. Up to 10 players can be in a group. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does 10x PVE | Build & Chill | Deep Sea building run?
A procedural map, size 5,000 with seed 484310, is used by 10x PVE | Build & Chill | Deep Sea building; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join 10x PVE | Build & Chill | Deep Sea building?
Press F1 in Rust and enter client.connect 49.12.149.39:28000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167584,ts10,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts10- Group limit The team limit is 10.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build Build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.