Budka bypass
5.130.150.236:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Budka bypass?
Right now Budka bypass is offline; the last sighting was 17 days 9 hours ago.
How does Budka bypass rank against other Rust servers?
By player hours over the last seven days, Budka bypass ranks #16,818 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on Budka bypass?
The rhythm of Budka bypass cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 17 days 11 hours.
Server details
Is Budka bypass online, and how reliable is it?
Live status for Budka bypass: offline, last seen 17 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 26 September 2026.
Which version of Rust does Budka bypass run?
The Rust version for Budka bypass is network protocol 2633 and build 165217, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Budka bypass located?
For Budka bypass, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 5.130.150.236:28015 is its address.
Tags, lists
Which When Is Wipe lists include Budka bypass? And filters?
The When Is Wipe lists Budka bypass fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Budka bypass mean?
The game's server browser reads the tags Budka bypass publishes: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Budka bypass enforce? And settings?
Budka bypass's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does Budka bypass run?
The map on Budka bypass is procedural, size 3,500, seed 1234567, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Budka bypass?
Press F1 in Rust and enter client.connect 5.130.150.236:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.