nameserver
5.142.122.49:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is nameserver?
At present nameserver shows as offline; its last appearance was 18 hours ago. A seven-day average of 1 players, with a peak of 1. Over the past 48 hours, the peak period was 14:00 UTC with an average of 1 players.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver is #5,887 for player hours, placing it in the top 26% of ranked servers globally.
Wipe times
What is the wipe schedule on nameserver?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 days.
Server
Is nameserver online, and how reliable is it?
Live status for nameserver: offline, last seen 18 hours ago. In the last 7 full days, it was up for 33 of 168 hours, or 20% of the time. The earliest record When Is Wipe has is 28 September 2026.
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166586 on Windows is what nameserver runs. Joining needs the same protocol version; Steam handles that update for you.
Where is nameserver located?
No region is published by nameserver. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 5.142.122.49:28015 is its address.
Lists and tags
Which When Is Wipe lists include nameserver? And filters?
Community Rust servers are the When Is Wipe lists that nameserver fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nameserver mean?
gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags nameserver publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does nameserver enforce? And settings?
nameserver's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does nameserver run?
nameserver uses a procedural map from the game's generator.
How to join
How do I join nameserver?
Press F1 in Rust and enter client.connect 5.142.122.49:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players The server holds 15 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166586- Build The game build is 166586.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.