Test
5.164.51.182:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 00:40 UTC 13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test?
At present Test shows as offline; its last appearance was 13 days 6 hours ago.
How does Test rank against other Rust servers?
By player hours over the last seven days, Test ranks #14,315 worldwide and sits in the top 60% of all ranked servers.
Wipe times
What does wipe day look like on Test?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Test?
The rhythm of Test cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 8 hours ago the current world was made.
Server
Is Test online, and how reliable is it?
Live status for Test: offline, last seen 13 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 30 September 2026.
Which version of Rust does Test run?
Rust network protocol 2633 and build 165217 on Windows is what Test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Test located?
There is no region published for Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 5.164.51.182:28015 is its address.
Tags, lists
Which When Is Wipe lists include Test? And filters?
These When Is Wipe lists include Test: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
These are the tags Test publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Test enforce? And settings?
No gather rate appears in Test's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Join
How do I join Test?
Open Rust, press F1, and type client.connect 5.164.51.182:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.