PixelRush
5.227.27.65:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:02 UTC 5d ago | – | – | – | 0 |
| Wed 7 Oct, 23:23 UTC 5d ago | – | – | – | 0 |
| Wed 7 Oct, 22:53 UTC 5d ago | – | – | – | 0 |
| Wed 7 Oct, 22:09 UTC 6d ago | – | – | – | 0 |
| Wed 7 Oct, 20:42 UTC 6d ago | – | – | – | 1 |
Similar servers
Quick answers
Population
How busy is PixelRush?
Currently PixelRush is offline, having last been seen 4 days 4 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does PixelRush rank against other Rust servers?
By player hours over the last seven days, PixelRush ranks #7,607 worldwide and sits in the top 34% of all ranked servers.
Wipe times
What is the wipe schedule on PixelRush?
Every few hours PixelRush starts a new world, so it has no wipe schedule, and none of those resets is a wipe.
Server
Is PixelRush online, and how reliable is it?
Right now PixelRush is offline, with the most recent sighting 4 days 4 hours ago. 19 of 120 hours were online in the last 5 full days, 16% uptime. When Is Wipe has tracked it since 7 October 2026.
Which version of Rust does PixelRush run?
On PixelRush, the Rust version is network protocol 2634 and build 167058 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is PixelRush located?
There is no region published for PixelRush. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 5.227.27.65:28015.
Lists and tags
Which When Is Wipe lists include PixelRush? And filters?
The When Is Wipe lists PixelRush fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on PixelRush mean?
The game's server browser reads the tags PixelRush publishes: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): This server runs build 167058; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does PixelRush enforce? And settings?
No gather rate appears in PixelRush's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does PixelRush run?
PixelRush uses a procedural map from the game's generator.
Join
How do I join PixelRush?
Open Rust, press F1, and type client.connect 5.227.27.65:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players Slot count: 15.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build This server runs build 167058.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.