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When Is Wipe

32,640 players on 11,438 servers

Online #10,149

A Shockbyte Rust Server

5.39.17.25:29766 checked 11m ago

Players

Now0/40
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeak
00.250.50.75107:0023:0006:0014:0021:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0023:0006:0014:0021:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:56 UTC 6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
0/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average
76/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
299/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average
108/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
11/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average
85/100

Quick answers

from the figures on this page

Population

How busy is A Shockbyte Rust Server?

The current population of A Shockbyte Rust Server is 0 out of 40 slots. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 20:00 UTC drew the highest average: 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Over the last seven days, A Shockbyte Rust Server is #10,149 for player hours, placing it in the top 46% of ranked servers globally.

Wipe times

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes drew an average busiest crowd of 2 players. 3 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 6 days 12 hours is how long the present world has lasted.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is online at the moment. The uptime it reports indicates a restart about 7 hours ago. 159 of 168 hours were online in the last 7 full days, 95% uptime. The earliest record When Is Wipe has is 13 September 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

Over the past 48 hours, it averaged 116 server fps, with a minimum of 7. At its peak it held 105,438 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,746 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Steam updates your game, so the protocol matches when you join.

Where is A Shockbyte Rust Server located?

There is no region published for A Shockbyte Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 5.39.17.25:29766 is its address.

Tags, lists

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

Community Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does A Shockbyte Rust Server enforce? And settings?

The name of A Shockbyte Rust Server does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 4,250 with seed 781573423, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join A Shockbyte Rust Server?

Open Rust, press F1, and type client.connect 5.39.17.25:29766 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp40
Max players Slot count: 40.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.