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When Is Wipe

37,866 players on 11,473 servers

Offline #15,885

RootyToots corrosion

5.39.17.29:25362 checked 2d ago

Players

Now0/20
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 04:09 UTC 6d ago 0 – running 0
Thu 17 Sep, 06:22 UTC 28d ago 1 halved by day 3 21.9 days 0
Wed 16 Sep, 08:41 UTC 28d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average
224/225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average
126/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
206/250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average
138/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average
28/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average
141/175

Quick answers

from the figures on this page

Player counts

How busy is RootyToots corrosion?

At present RootyToots corrosion shows as offline; its last appearance was 2 days 23 hours ago. Averaged over the past week: 0 players.

How does RootyToots corrosion rank against other Rust servers?

For player hours in the last seven days, RootyToots corrosion holds rank #15,885 and is in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on RootyToots corrosion?

The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.

What is the wipe schedule on RootyToots corrosion?

With no regular pattern, RootyToots corrosion wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 days 4 hours ago the current world was made.

Server

Is RootyToots corrosion online, and how reliable is it?

The server RootyToots corrosion is offline as of the latest check; last seen 2 days 23 hours ago. 105 of 168 hours were online in the last 7 full days, 62% uptime. When Is Wipe has tracked it since 13 September 2026.

Which version of Rust does RootyToots corrosion run?

On RootyToots corrosion, the Rust version is network protocol 2634 and build 167231 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is RootyToots corrosion located?

There is no region published for RootyToots corrosion. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 5.39.17.29:25362 is its address.

Lists and tags

Which When Is Wipe lists include RootyToots corrosion? And filters?

Community Rust servers are the When Is Wipe lists that RootyToots corrosion fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on RootyToots corrosion mean?

The game's server browser reads the tags RootyToots corrosion publishes: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Capacity is 20 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does RootyToots corrosion enforce? And settings?

The name of RootyToots corrosion does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.

Which map does RootyToots corrosion run?

The map on RootyToots corrosion is procedural, size 2,500, seed 627919762, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join RootyToots corrosion?

Press F1 in Rust and enter client.connect 5.39.17.29:25362 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players Capacity is 20 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167231
Build The game build is 167231.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.