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When Is Wipe

52,276 players on 11,632 servers

Offline #15,986

[TR][EU] RUSTDEFT | TEST SERVER

5.63.21.64:28015 checked 4h ago

moddedoxide

Players

Now0/?
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeakWipe
0123409:0011:0013:0014:0016:0018:00Wiped Tue 13 Oct, 09:37 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020009:0011:0013:0014:0016:0018:00Wiped Tue 13 Oct, 09:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctTue 6 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:37 UTC 13h ago – – running 0
Fri 9 Oct, 13:04 UTC 4d ago 0 – – 2
Tue 6 Oct, 20:13 UTC 7d ago 2 – 2.7 days 0
Tue 6 Oct, 08:43 UTC 7d ago 2 – 0.5 days 0
Sat 3 Oct, 10:18 UTC 10d ago 0 – 2.9 days 0
Fri 2 Oct, 20:17 UTC 11d ago 1 – 0.6 days 0
Fri 2 Oct, 06:51 UTC 11d ago 3 – 0.6 days 1
Thu 1 Oct, 11:43 UTC 12d ago 3 – 0.8 days 0
Tue 29 Sep, 00:17 UTC 14d ago 2 – 2.5 days 0
Mon 28 Sep, 03:47 UTC 15d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
44/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
17/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
23/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
10/200

Quick answers

from the figures on this page

Population

How busy is [TR][EU] RUSTDEFT | TEST SERVER?

Right now [TR][EU] RUSTDEFT | TEST SERVER is offline; the last sighting was 4 hours ago. The past week gives an average of 0 players.

How does [TR][EU] RUSTDEFT | TEST SERVER rank against other Rust servers?

For player hours in the last seven days, [TR][EU] RUSTDEFT | TEST SERVER holds rank #15,986 and is in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on [TR][EU] RUSTDEFT | TEST SERVER?

The busiest points of its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on [TR][EU] RUSTDEFT | TEST SERVER?

There is no next wipe to predict for [TR][EU] RUSTDEFT | TEST SERVER because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 hours ago the current world was made.

Server

Is [TR][EU] RUSTDEFT | TEST SERVER online, and how reliable is it?

Right now [TR][EU] RUSTDEFT | TEST SERVER is offline, with the most recent sighting 4 hours ago. Based on reported uptime, the last restart was roughly 8 hours ago. In the last 7 full days, it was up for 16 of 168 hours, or 10% of the time. Its first appearance in When Is Wipe data was 16 September 2026.

Performance of [TR][EU] RUSTDEFT | TEST SERVER: does it run smoothly?

In the last 48 hours, average server fps was 57, and it never dropped below 25. At its peak it held 110,447 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 2,256 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does [TR][EU] RUSTDEFT | TEST SERVER run?

The Rust version for [TR][EU] RUSTDEFT | TEST SERVER is network protocol 2634 and build 167584, on Windows. Steam updates your game, so the protocol matches when you join.

Where is [TR][EU] RUSTDEFT | TEST SERVER located?

No region tag is published by [TR][EU] RUSTDEFT | TEST SERVER, but its name points to Europe. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 5.63.21.64:28015 is its address.

Lists and tags

Which When Is Wipe lists include [TR][EU] RUSTDEFT | TEST SERVER? And filters?

EU Rust servers and Best modded Rust servers are the When Is Wipe lists that [TR][EU] RUSTDEFT | TEST SERVER fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [TR][EU] RUSTDEFT | TEST SERVER mean?

gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags [TR][EU] RUSTDEFT | TEST SERVER publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does [TR][EU] RUSTDEFT | TEST SERVER enforce? And settings?

[TR][EU] RUSTDEFT | TEST SERVER's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.

Which map does [TR][EU] RUSTDEFT | TEST SERVER run?

A procedural map, size 3,800 with seed 1, is used by [TR][EU] RUSTDEFT | TEST SERVER; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.

Join

How do I join [TR][EU] RUSTDEFT | TEST SERVER?

Press F1 in Rust and enter client.connect 5.63.21.64:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.