SeattleProcedural. Solo/Duo
NA 50.125.205.168:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 11d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SeattleProcedural. Solo/Duo?
SeattleProcedural. Solo/Duo is holding 0 of its 65 slots at the moment. The past week gives an average of 0 players.
How does SeattleProcedural. Solo/Duo rank against other Rust servers?
Over the last seven days, SeattleProcedural. Solo/Duo is #15,327 for player hours globally and #1,560 in North America, placing it in the top 70% of ranked servers.
Wipe times
What is the wipe schedule on SeattleProcedural. Solo/Duo?
An estimate from the force wipe gives the next wipe for SeattleProcedural. Solo/Duo. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 23 days 6 hours ago the current world was made. Its tags show a monthly wipe schedule.
Server details
Is SeattleProcedural. Solo/Duo online, and how reliable is it?
Right now SeattleProcedural. Solo/Duo is up and online. The uptime it reports indicates a restart about 2 days 3 hours ago. In the last 2 full days, it was up for 48 of 48 hours, or 100% of the time. The earliest record When Is Wipe has is 22 October 2026.
Performance of SeattleProcedural. Solo/Duo: does it run smoothly?
The last 48 hours saw an average of 92 server fps and a low of 64. The highest entity count was 101,989, including buildings, deployables and everything else. Memory use reached 3,720 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does SeattleProcedural. Solo/Duo run?
On SeattleProcedural. Solo/Duo, the Rust version is network protocol 2635 and build 168909 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is SeattleProcedural. Solo/Duo located?
Its NA tag puts SeattleProcedural. Solo/Duo in North America, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 50.125.205.168:28015 is its address.
Lists and tags
Who runs SeattleProcedural. Solo/Duo?
3 other servers we track also publish a rexisgodrust.ddnsfree.com hostname, as does SeattleProcedural. Solo/Duo, so they are most likely run by the same operator.
Which When Is Wipe lists include SeattleProcedural. Solo/Duo? And filters?
The When Is Wipe lists SeattleProcedural. Solo/Duo fits are: Community Rust servers, Rust servers in North America and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on SeattleProcedural. Solo/Duo mean?
These are the tags SeattleProcedural. Solo/Duo publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp65 (Max players): Capacity is 65 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): The server browser files it under North America. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does SeattleProcedural. Solo/Duo enforce? And settings?
No gather rate appears in SeattleProcedural. Solo/Duo's name. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. Plugins: Oxide. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map does SeattleProcedural. Solo/Duo run?
SeattleProcedural. Solo/Duo runs a procedural map of size 4,250 with seed 1788459108, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join SeattleProcedural. Solo/Duo?
Open Rust, press F1, and type client.connect 50.125.205.168:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://discord.com/invite/ZpqaKhXjkn.
Server tags
Published as mp65,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o
Game
gmrust- Game mode This server runs standard Rust survival.
mp65- Max players Capacity is 65 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs168909- Build The game build is 168909.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.