Delimited Gaming Private PvE
50.35.89.41:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:59 UTC 4d ago | 2 | – | running | 1 |
| Fri 2 Oct, 22:53 UTC 11d ago | 1 | halved by day 2 | 6.9 days | 0 |
| Thu 1 Oct, 22:42 UTCFW 12d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 02:34 UTC 17d ago | 2 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Delimited Gaming Private PvE?
Delimited Gaming Private PvE is showing 0 players at the moment. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.
How does Delimited Gaming Private PvE rank against other Rust servers?
Over the last seven days, Delimited Gaming Private PvE is #5,274 for player hours, placing it in the top 24% of ranked servers globally.
Wipe schedule
What does wipe day look like on Delimited Gaming Private PvE?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
What is the wipe schedule on Delimited Gaming Private PvE?
There is no next wipe to predict for Delimited Gaming Private PvE because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 4 days 13 hours.
Server details
Is Delimited Gaming Private PvE online, and how reliable is it?
Delimited Gaming Private PvE is online at the moment. The uptime it reports indicates a restart about 4 days 12 hours ago. In the last 7 full days, it was up for 149 of 168 hours, or 89% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Delimited Gaming Private PvE: does it run smoothly?
The last 48 hours saw an average of 232 server fps and a low of 215. Buildings, deployables and other world objects pushed the entity count as high as 134,003. Memory use reached 4,488 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Delimited Gaming Private PvE run?
Rust network protocol 2634 and build 167398 on Linux is what Delimited Gaming Private PvE runs. Steam updates your game, so the protocol matches when you join.
Where is Delimited Gaming Private PvE located?
There is no region published for Delimited Gaming Private PvE. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 50.35.89.41:28015 is its address.
Lists and tags
Which When Is Wipe lists include Delimited Gaming Private PvE? And filters?
Community Rust servers and Vanilla Rust servers are the When Is Wipe lists that Delimited Gaming Private PvE fits. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Delimited Gaming Private PvE mean?
gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): The server holds 0 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules are the tags Delimited Gaming Private PvE publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Delimited Gaming Private PvE enforce? And settings?
The name of Delimited Gaming Private PvE does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. VAC is on.
Which map does Delimited Gaming Private PvE run?
The map on Delimited Gaming Private PvE is procedural, size 4,800, seed 318887581, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Delimited Gaming Private PvE?
Press F1 in Rust and enter client.connect 50.35.89.41:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players The server holds 0 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.