ILGaming Rust
50.47.85.162:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, and #375 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ILGaming Rust?
The current population of ILGaming Rust is 0 out of 50 slots. The past seven days show 0 players on average and 2 at peak.
How does ILGaming Rust rank against other Rust servers?
By player hours over the last seven days, ILGaming Rust ranks #6,575 worldwide and sits in the top 29% of all ranked servers. It sits at #375 in the quad group.
Wipe times
What is the wipe schedule on ILGaming Rust?
The rhythm of ILGaming Rust cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 2 hours ago the current world was made.
Server details
Is ILGaming Rust online, and how reliable is it?
Live status for ILGaming Rust: online. The uptime it reports indicates a restart about 4 days 22 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 3 October 2026.
Performance of ILGaming Rust: does it run smoothly?
In the last 48 hours, average server fps was 23, and it never dropped below 8. Buildings, deployables and other world objects pushed the entity count as high as 67,906. The peak memory usage was 2,844 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does ILGaming Rust run?
Rust network protocol 2634 and build 166652 on Linux is what ILGaming Rust runs. Steam updates your game, so the protocol matches when you join.
Where is ILGaming Rust located?
There is no region published for ILGaming Rust. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 50.47.85.162:28015.
Lists and tags
Which When Is Wipe lists include ILGaming Rust? And filters?
These When Is Wipe lists include ILGaming Rust: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on ILGaming Rust mean?
These are the tags ILGaming Rust publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp50 (Max players): The server holds 50 players; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does ILGaming Rust enforce? And settings?
No gather rate appears in ILGaming Rust's name. quad, with a maximum of 4 players per group. The game mode for this server is softcore, Facepunch's less punishing mode: some loot is kept. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does ILGaming Rust run?
ILGaming Rust runs a procedural map of size 3,500 with seed 569563, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join ILGaming Rust?
Open Rust, press F1, and type client.connect 50.47.85.162:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4
Game
gmsoftcore- Game mode An easier ruleset applies: softcore.
mp50- Max players The server holds 50 players.
ts4- Group limit Teams are capped at 4.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.