TEAM PROJECT
EU 50.7.156.162:28015 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 16:50 UTC, in 4d 2h. Its weekly schedule tag · low confidence
- usual gap
- 2 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 4d 2hSun 18 Oct, 16:50 UTC
- 11d 2hSun 25 Oct, 16:50 UTC
- 18d 2hSun 1 Nov, 16:50 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 25d 2hSun 8 Nov, 16:50 UTC
- 32d 2hSun 15 Nov, 16:50 UTC
- 39d 2hSun 22 Nov, 16:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:50 UTC 9d ago | – | – | running | 0 |
| Fri 2 Oct, 15:59 UTC 11d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TEAM PROJECT?
Right now TEAM PROJECT is offline; the last sighting was 20 hours ago. The past week gives an average of 0 players.
How does TEAM PROJECT rank against other Rust servers?
For player hours in the last seven days, TEAM PROJECT holds rank #15,915 worldwide, #2,504 in Europe, and is in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on TEAM PROJECT?
Its recent wipes drew an average busiest crowd of 0 players.
What is the wipe schedule on TEAM PROJECT?
The schedule of TEAM PROJECT cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Sunday 18 October at 16:50 UTC the next wipe falls due. 9 days 21 hours ago the current world was made. Its tags list a weekly wipe schedule.
Server
Is TEAM PROJECT online, and how reliable is it?
Right now TEAM PROJECT is offline, with the most recent sighting 20 hours ago. 1 of 168 hours were online in the last 7 full days, 1% uptime. The earliest record When Is Wipe has is 25 September 2026.
Which version of Rust does TEAM PROJECT run?
On TEAM PROJECT, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is TEAM PROJECT located?
In Europe, TEAM PROJECT lists itself with its EU tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.7.156.162:28015.
Lists and tags
Which When Is Wipe lists include TEAM PROJECT? And filters?
EU Rust servers, Best modded Rust servers and Rust battlefield servers are the When Is Wipe lists that TEAM PROJECT fits. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on TEAM PROJECT mean?
The game's server browser reads the tags TEAM PROJECT publishes: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): Capacity is 150 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^w (Weekly): Weekly wipes; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): In the server browser it sits under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does TEAM PROJECT enforce? And settings?
No gather rate appears in TEAM PROJECT's name. With the default limit, groups are limited to 8 players. On this server, the mode is battlefield, kits and high rates for fast PvP. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server name includes vanilla: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
How to join
How do I join TEAM PROJECT?
Open Rust, press F1, and type client.connect 50.7.156.162:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp150,ptrak,$r?,v2634,^w,^v,^i,EU,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp150- Max players Capacity is 150 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly Weekly wipes.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Gameplay
^i- Battlefield Kits and high rates drive the fast PvP here.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.