Potato HQ [BuildServer + NoRaid + NoAttack]
EU 51.148.167.242:11701 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTCFW 12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Potato HQ [BuildServer + NoRaid + NoAttack]?
0 of 100 slots on Potato HQ [BuildServer + NoRaid + NoAttack] are filled right now. For the last seven days the mean was 1 players; the highest count was 6. The busiest time in the last 48 hours was 19:00 UTC, when the average was 4 players.
How does Potato HQ [BuildServer + NoRaid + NoAttack] rank against other Rust servers?
By player hours over the last seven days, Potato HQ [BuildServer + NoRaid + NoAttack] ranks #4,061 worldwide and #1,425 in Europe, sitting in the top 18% of all ranked servers.
Wipe schedule
What does wipe day look like on Potato HQ [BuildServer + NoRaid + NoAttack]?
Its recent wipes drew an average busiest crowd of 4 players. On the latest wipe, 19 hours passed before the crowd peaked.
What is the wipe schedule on Potato HQ [BuildServer + NoRaid + NoAttack]?
Once a month, at the force wipe, Potato HQ [BuildServer + NoRaid + NoAttack] wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 4 hours is how long the present world has lasted. A monthly wipe schedule is published in its tags.
Server details
Is Potato HQ [BuildServer + NoRaid + NoAttack] online, and how reliable is it?
Potato HQ [BuildServer + NoRaid + NoAttack] is online at the moment. It reports an uptime that puts the last restart at about 20 hours ago. In the last 7 full days, it was up for 144 of 168 hours, or 86% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Potato HQ [BuildServer + NoRaid + NoAttack]: does it run smoothly?
In the last 48 hours, average server fps was 38, and it never dropped below 5. Buildings, deployables and other world objects pushed the entity count as high as 149,459. It went as high as 4,431 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Potato HQ [BuildServer + NoRaid + NoAttack] run?
The Rust version for Potato HQ [BuildServer + NoRaid + NoAttack] is network protocol 2634 and build 167398, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Potato HQ [BuildServer + NoRaid + NoAttack] located?
Its EU tag puts Potato HQ [BuildServer + NoRaid + NoAttack] in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 51.148.167.242:11701 is its address.
Lists and tags
Which When Is Wipe lists include Potato HQ [BuildServer + NoRaid + NoAttack]? And filters?
The When Is Wipe lists Potato HQ [BuildServer + NoRaid + NoAttack] fits are: EU Rust servers, Best modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Potato HQ [BuildServer + NoRaid + NoAttack] mean?
These are the tags Potato HQ [BuildServer + NoRaid + NoAttack] publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^k (Build server): Use this server to design and practise base builds; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser files it under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Potato HQ [BuildServer + NoRaid + NoAttack] enforce? And settings?
No gather rate appears in Potato HQ [BuildServer + NoRaid + NoAttack]'s name. Under the default setting, groups are limited to 8 players. building in a sandbox, without gathering That is the game mode: build & creative. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. VAC is on.
Which map does Potato HQ [BuildServer + NoRaid + NoAttack] run?
A procedural map, size 5,000 with seed 77491106, is used by Potato HQ [BuildServer + NoRaid + NoAttack]; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Potato HQ [BuildServer + NoRaid + NoAttack]?
Press F1 in Rust and enter client.connect 51.148.167.242:11701 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://discord.com/invite/uAuHaxe2ve.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,^k,EU,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Gameplay
^k- Build server Use this server to design and practise base builds.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.