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When Is Wipe

32,227 players on 11,446 servers

Online #15,900

AUS LOST LANDS

51.161.132.10:25576 checked 13m ago

moddedoxide

Players

Now0/500
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:52 UTC 11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average
0/50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 143 on average
125/175
Rustafied.com - AU MainOC · groups of 16+ · weekly · 116 on average
506/500
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average
33/100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 50 on average
122/150
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 31 on average
343/350

Quick answers

from the figures on this page

Player counts

How busy is AUS LOST LANDS?

The current population of AUS LOST LANDS is 0 out of 500 slots. Looking at the last seven days, the average player count was 0.

How does AUS LOST LANDS rank against other Rust servers?

By player hours over the last seven days, AUS LOST LANDS ranks #15,900 worldwide and sits in the top 72% of all ranked servers.

Wipe times

What does wipe day look like on AUS LOST LANDS?

At their busiest, its recent wipes drew 0 players on average. 1 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on AUS LOST LANDS?

Its rhythm is not yet clear from the wipes of AUS LOST LANDS on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 11 days 15 hours.

Server

Is AUS LOST LANDS online, and how reliable is it?

Right now AUS LOST LANDS is up and online. The uptime it reports indicates a restart about 14 hours ago. In the last 7 full days, it was up for 155 of 168 hours, or 92% of the time. The earliest record When Is Wipe has is 13 September 2026.

Performance of AUS LOST LANDS: does it run smoothly?

In the last 48 hours, average server fps was 135, and it never dropped below 113. At its peak it held 110,827 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,368 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does AUS LOST LANDS run?

The Rust version for AUS LOST LANDS is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is AUS LOST LANDS located?

No region tag is published by AUS LOST LANDS, but its name points to Oceania. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 51.161.132.10:25576 is its address.

Lists and tags

Which When Is Wipe lists include AUS LOST LANDS? And filters?

Oceania Rust servers and Best modded Rust servers are the When Is Wipe lists that AUS LOST LANDS fits. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on AUS LOST LANDS mean?

These are the tags AUS LOST LANDS publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does AUS LOST LANDS enforce? And settings?

No gather rate appears in AUS LOST LANDS's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.

Which map does AUS LOST LANDS run?

The map on AUS LOST LANDS is procedural, size 4,300, seed 84114655, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join AUS LOST LANDS?

Open Rust, press F1, and type client.connect 51.161.132.10:25576 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp500
Max players Capacity is 500 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.