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When Is Wipe

98,376 players on 11,686 servers

Offline #16,615

Firedasherskull's Server [AU]

51.161.145.147:23853 checked 14d ago

moddedoxide

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 08:48 UTC 25d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average
0/50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 137 on average
47/100
Rustafied.com - AU MainOC · groups of 16+ · weekly · 116 on average
108/250
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 100 on average
8/100
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 48 on average
106/150
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 43 on average
23/150

Quick answers

from the figures on this page

Player counts

How busy is Firedasherskull's Server [AU]?

At present Firedasherskull's Server [AU] shows as offline; its last appearance was 14 days 10 hours ago.

How does Firedasherskull's Server [AU] rank against other Rust servers?

For player hours in the last seven days, Firedasherskull's Server [AU] holds rank #16,615 and is in the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on Firedasherskull's Server [AU]?

The busiest points of its recent wipes drew 4 players on average. The crowd reaches its peak 2 hours after the latest wipe.

What is the wipe schedule on Firedasherskull's Server [AU]?

Its rhythm is not yet clear from the wipes of Firedasherskull's Server [AU] on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 25 days 9 hours is how long the present world has lasted.

Server details

Is Firedasherskull's Server [AU] online, and how reliable is it?

Right now Firedasherskull's Server [AU] is offline, with the most recent sighting 14 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.

Which version of Rust does Firedasherskull's Server [AU] run?

The Rust version for Firedasherskull's Server [AU] is network protocol 2633 and build 165217, on Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is Firedasherskull's Server [AU] located?

Its name points to Oceania, though Firedasherskull's Server [AU] publishes no region tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 51.161.145.147:23853 is its address.

Tags, lists

Which When Is Wipe lists include Firedasherskull's Server [AU]? And filters?

The When Is Wipe lists Firedasherskull's Server [AU] fits are: Oceania Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Firedasherskull's Server [AU] mean?

gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Firedasherskull's Server [AU] publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Firedasherskull's Server [AU] enforce? And settings?

No gather rate appears in Firedasherskull's Server [AU]'s name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map does Firedasherskull's Server [AU] run?

Firedasherskull's Server [AU] runs a procedural map of size 4,500 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join Firedasherskull's Server [AU]?

Open Rust, press F1, and type client.connect 51.161.145.147:23853 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The team limit is 8, the game's default.
v2633
Protocol Your game version has to be on protocol 2633 to connect.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.