A Shockbyte Rust Server
51.161.145.155:21036 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:21 UTC 11d ago | 5 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte Rust Server?
0 of 5 slots on A Shockbyte Rust Server are filled right now. For the last seven days the mean was 0 players; the highest count was 1.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server is #15,289 for player hours, placing it in the top 68% of ranked servers globally.
Wipe times
What does wipe day look like on A Shockbyte Rust Server?
The busiest points of its recent wipes drew 5 players on average. On the latest wipe, 7 hours passed before the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm is not yet clear from the wipes of A Shockbyte Rust Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 22 hours ago the current world was made.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
Live status for A Shockbyte Rust Server: online. It reports an uptime that puts the last restart at about 10 days 20 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 3 October 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 239 server fps, with a minimum of 229. At its peak it held 24,759 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,989 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte Rust Server run?
The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte Rust Server located?
For A Shockbyte Rust Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 51.161.145.155:21036 is its address.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
Community Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does A Shockbyte Rust Server enforce? And settings?
A Shockbyte Rust Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 2,250, seed 1449794684, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 51.161.145.155:21036 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.