A Shockbyte Rust Server
51.161.145.165:22272 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0 out of 40 slots. For the last seven days the mean was 0 players; the highest count was 1.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server is #13,398 for player hours, placing it in the top 61% of ranked servers globally.
Wipe times
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm is not yet clear from the wipes of A Shockbyte Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 days 4 hours is how long the present world has lasted.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
Live status for A Shockbyte Rust Server: online. The uptime it reports indicates a restart about 5 days 3 hours ago. 96 of 96 hours were online in the last 4 full days, 100% uptime. When Is Wipe has tracked it since 10 October 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
The last 48 hours saw an average of 255 server fps and a low of 250. The highest entity count was 8,346, including buildings, deployables and everything else. It went as high as 2,665 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte Rust Server located?
For A Shockbyte Rust Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 51.161.145.165:22272 is its address.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. VAC is on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join A Shockbyte Rust Server?
Open Rust, press F1, and type client.connect 51.161.145.165:22272 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.