A Shockbyte x Discord Production Rust Server
51.161.145.183:20713 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:14 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte x Discord Production Rust Server?
0 of 125 slots on A Shockbyte x Discord Production Rust Server are filled right now. Averaged over the past week: 0 players.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte x Discord Production Rust Server holds rank #15,885 and is in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The rhythm of A Shockbyte x Discord Production Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 23 hours is how long the present world has lasted.
Server details
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Live status for A Shockbyte x Discord Production Rust Server: online. Based on reported uptime, the last restart was roughly 12 days 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 14 September 2026.
Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?
In the last 48 hours, average server fps was 237, and it never dropped below 215. The highest entity count was 8,266, including buildings, deployables and everything else. It went as high as 3,088 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
The Rust version for A Shockbyte x Discord Production Rust Server is network protocol 2634 and build 166586, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 51.161.145.183:20713 is its address.
Lists and tags
Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?
Community Rust servers are the When Is Wipe lists that A Shockbyte x Discord Production Rust Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): Capacity is 125 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does A Shockbyte x Discord Production Rust Server run?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join A Shockbyte x Discord Production Rust Server?
Open Rust, press F1, and type client.connect 51.161.145.183:20713 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp125- Max players Capacity is 125 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build Build 166586.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.