Chernobyl Aftermath [PVE | EVENTS]
EU 51.161.198.108:60416 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe · high confidence
Coming wipes
- 21d 8hThu 5 Nov, 19:00 UTCFW
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:36 UTC 19h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Chernobyl Aftermath [PVE | EVENTS]?
The current population of Chernobyl Aftermath [PVE | EVENTS] is 0 out of 100 slots. Looking at the last seven days, the average player count was 0.
How does Chernobyl Aftermath [PVE | EVENTS] rank against other Rust servers?
For player hours in the last seven days, Chernobyl Aftermath [PVE | EVENTS] holds rank #15,886 worldwide, #2,506 in Europe, and is in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on Chernobyl Aftermath [PVE | EVENTS]?
A single monthly wipe, the force wipe, is all Chernobyl Aftermath [PVE | EVENTS] runs. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. The map has been running for 19 hours. The tags list a monthly wipe schedule.
Server
Is Chernobyl Aftermath [PVE | EVENTS] online, and how reliable is it?
Right now Chernobyl Aftermath [PVE | EVENTS] is up and online. Based on reported uptime, the last restart was roughly 17 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Chernobyl Aftermath [PVE | EVENTS]: does it run smoothly?
The last 48 hours saw an average of 236 server fps and a low of 220. The highest entity count was 4,415, including buildings, deployables and everything else. It went as high as 2,063 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Chernobyl Aftermath [PVE | EVENTS] run?
The Rust version for Chernobyl Aftermath [PVE | EVENTS] is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Chernobyl Aftermath [PVE | EVENTS] located?
Its EU tag puts Chernobyl Aftermath [PVE | EVENTS] in Europe, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 51.161.198.108:60416.
Lists and tags
Which When Is Wipe lists include Chernobyl Aftermath [PVE | EVENTS]? And filters?
The When Is Wipe lists Chernobyl Aftermath [PVE | EVENTS] fits are: EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Chernobyl Aftermath [PVE | EVENTS] mean?
These are the tags Chernobyl Aftermath [PVE | EVENTS] publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): The server browser files it under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Chernobyl Aftermath [PVE | EVENTS] enforce? And settings?
No gather rate appears in Chernobyl Aftermath [PVE | EVENTS]'s name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Vanilla is claimed: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does Chernobyl Aftermath [PVE | EVENTS] run?
Chernobyl Aftermath [PVE | EVENTS] runs a procedural map of size 1,000 with seed 1, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Chernobyl Aftermath [PVE | EVENTS]?
Open Rust, press F1, and type client.connect 51.161.198.108:60416 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.