TrinityRust.com | AU - Dev
51.161.198.169:28010 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 04:06 UTC, in 1d 3h. Every Friday at 04:06 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 80% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 3hFri 16 Oct, 04:06 UTC
- 8d 3hFri 23 Oct, 04:06 UTC
- 15d 3hFri 30 Oct, 04:06 UTC
- 21d 18hThu 5 Nov, 19:00 UTCFW
- 22d 3hFri 6 Nov, 04:06 UTC
- 29d 3hFri 13 Nov, 04:06 UTC
- 36d 3hFri 20 Nov, 04:06 UTC
- 43d 3hFri 27 Nov, 04:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:10 UTC 14h ago | – | – | running | 0 |
| Fri 9 Oct, 04:06 UTC 5d ago | 0 | – | – | 0 |
| Fri 2 Oct, 02:03 UTC 12d ago | 0 | – | 7.1 days | 0 |
| Fri 25 Sep, 03:19 UTC 19d ago | 0 | – | 6.9 days | 0 |
| Fri 18 Sep, 02:02 UTC 26d ago | 0 | – | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TrinityRust.com | AU - Dev?
0 players are on TrinityRust.com | AU - Dev right now. Averaged over the past week: 0 players.
How does TrinityRust.com | AU - Dev rank against other Rust servers?
Over the last seven days, TrinityRust.com | AU - Dev is #15,923 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on TrinityRust.com | AU - Dev?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on TrinityRust.com | AU - Dev?
The wipe rhythm of TrinityRust.com | AU - Dev is every Friday at 04:06 UTC. On Friday 16 October at 04:06 UTC the next wipe falls due. 14 hours ago the current world was made.
Server details
Is TrinityRust.com | AU - Dev online, and how reliable is it?
TrinityRust.com | AU - Dev is online at the moment. Based on reported uptime, the last restart was roughly 12 hours ago. In the last 7 full days, it was up for 116 of 168 hours, or 69% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of TrinityRust.com | AU - Dev: does it run smoothly?
Over the past 48 hours, it averaged 32 server fps, with a minimum of 32. The highest entity count was 141,408, including buildings, deployables and everything else. Memory use reached 5,569 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does TrinityRust.com | AU - Dev run?
The Rust version for TrinityRust.com | AU - Dev is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TrinityRust.com | AU - Dev located?
Its name points to Oceania, though TrinityRust.com | AU - Dev publishes no region tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 51.161.198.169:28010 is its address.
Lists and tags
Which When Is Wipe lists include TrinityRust.com | AU - Dev? And filters?
Oceania Rust servers and Best modded Rust servers are the When Is Wipe lists that TrinityRust.com | AU - Dev fits. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on TrinityRust.com | AU - Dev mean?
gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins are the tags TrinityRust.com | AU - Dev publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does TrinityRust.com | AU - Dev enforce? And settings?
TrinityRust.com | AU - Dev's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
Which map does TrinityRust.com | AU - Dev run?
TrinityRust.com | AU - Dev runs a procedural map of size 4,950 with seed 999466525, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join TrinityRust.com | AU - Dev?
Open Rust, press F1, and type client.connect 51.161.198.169:28010 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://trinityrust.com/.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players Capacity is 0 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.