[AU] Facepunch 2
51.161.199.230:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
- wipe-day peak
- 30 players, last three wipes
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTCFW 12d ago | 30 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [AU] Facepunch 2?
The current population of [AU] Facepunch 2 is 3 out of 250 slots. A seven-day average of 13 players, with a peak of 30. The busiest time in the last 48 hours was 08:00 UTC, when the average was 20 players.
How does [AU] Facepunch 2 rank against other Rust servers?
For player hours in the last seven days, [AU] Facepunch 2 holds rank #968 and is in the top 4% of all ranked servers.
Wipe schedule
What does wipe day look like on [AU] Facepunch 2?
At their busiest, its recent wipes drew 30 players on average. 39 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on [AU] Facepunch 2?
Once a month, at the force wipe, [AU] Facepunch 2 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 10 hours is how long the present world has lasted. Its tags show a monthly wipe schedule.
Server details
Is [AU] Facepunch 2 online, and how reliable is it?
Live status for [AU] Facepunch 2: online. It reports an uptime that puts the last restart at about 16 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of [AU] Facepunch 2: does it run smoothly?
Over the past 48 hours, it averaged 188 server fps, with a minimum of 145. Buildings, deployables and other world objects pushed the entity count as high as 134,909. Memory use reached 5,752 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does [AU] Facepunch 2 run?
The Rust version for [AU] Facepunch 2 is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is [AU] Facepunch 2 located?
No region tag is published by [AU] Facepunch 2, but its name points to Oceania. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 51.161.199.230:28015 is its address.
Lists and tags
Who runs [AU] Facepunch 2?
124 other servers we track also publish a playrust.com hostname, as does [AU] Facepunch 2, so they are most likely run by the same operator.
Which When Is Wipe lists include [AU] Facepunch 2? And filters?
These When Is Wipe lists include [AU] Facepunch 2: Oceania Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [AU] Facepunch 2 mean?
These are the tags [AU] Facepunch 2 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival is the game mode; mp250 (Max players): Slot count: 250; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^t (Tutorial on): This server offers the tutorial for new players; sc2 (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does [AU] Facepunch 2 enforce? And settings?
[AU] Facepunch 2's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. The server is in the Official tab in-game. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. VAC is on.
Which map does [AU] Facepunch 2 run?
[AU] Facepunch 2 runs a procedural map of size 4,500 with seed 157227784, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join [AU] Facepunch 2?
Press F1 in Rust and enter client.connect 51.161.199.230:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On When Is Wipe
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival is the game mode.
mp250- Max players Slot count: 250.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Gameplay
^t- Tutorial on This server offers the tutorial for new players.
Other
sc2- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.