[US] MR Staging
51.222.203.216:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [US] MR Staging?
The current population of [US] MR Staging is 0 out of 40 slots. The past week gives an average of 0 players.
How does [US] MR Staging rank against other Rust servers?
By player hours over the last seven days, [US] MR Staging ranks #15,222 worldwide and sits in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on [US] MR Staging?
Too few wipes are on record for [US] MR Staging to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 2 days 16 hours.
Server
Is [US] MR Staging online, and how reliable is it?
Live status for [US] MR Staging: online. The uptime it reports indicates a restart about 2 days 15 hours ago. In the last 2 full days, it was up for 48 of 48 hours, or 100% of the time. The earliest record When Is Wipe has is 18 October 2026.
Performance of [US] MR Staging: does it run smoothly?
Over the past 48 hours, it averaged 169 server fps, with a minimum of 91. The highest entity count was 130,000, including buildings, deployables and everything else. It went as high as 6,376 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [US] MR Staging run?
The Rust version for [US] MR Staging is network protocol 2635 and build 168330, on Linux. Steam updates your game, so the protocol matches when you join.
Where is [US] MR Staging located?
Its name points to North America, though [US] MR Staging publishes no region tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 51.222.203.216:28025 is its address.
Lists and tags
Which When Is Wipe lists include [US] MR Staging? And filters?
The When Is Wipe lists [US] MR Staging fits are: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on [US] MR Staging mean?
These are the tags [US] MR Staging publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp40 (Max players): The server holds 40 players; ts8 (Group limit): Default team size applies: 8 maximum; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs168330 (Build): The game build is 168330; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does [US] MR Staging enforce? And settings?
No gather rate appears in [US] MR Staging's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. VAC is on.
Which map does [US] MR Staging run?
[US] MR Staging runs a procedural map of size 5,250 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join [US] MR Staging?
Press F1 in Rust and enter client.connect 51.222.203.216:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://markiii-rust.co.uk/.
Server tags
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168330,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp40- Max players The server holds 40 players.
ts8- Group limit Default team size applies: 8 maximum.
v2635- Protocol Your game version has to be on protocol 2635 to connect.
cs168330- Build The game build is 168330.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.