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When Is Wipe

52,532 players on 11,582 servers

Online #15,912

A Shockbyte x Discord Production Rust Server

51.38.155.204:29032 checked 10m ago

Players

Now0/75
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
287/300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average
223/250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average
410/425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average
203/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
31/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
209/300

Quick answers

from the figures on this page

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

0 of 75 slots on A Shockbyte x Discord Production Rust Server are filled right now. Looking at the last seven days, the average player count was 0.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #15,912 for player hours, placing it in the top 72% of ranked servers globally.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm is not yet clear from the wipes of A Shockbyte x Discord Production Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 15 hours ago the current world was made.

Server

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is online at the moment. The uptime it reports indicates a restart about 8 days 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 6 October 2026.

Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?

In the last 48 hours, average server fps was 250, and it never dropped below 232. Buildings, deployables and other world objects pushed the entity count as high as 8,243. It went as high as 3,381 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

On A Shockbyte x Discord Production Rust Server, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 51.38.155.204:29032.

Lists and tags

Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?

The When Is Wipe lists A Shockbyte x Discord Production Rust Server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): Capacity is 75 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?

No gather rate appears in A Shockbyte x Discord Production Rust Server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map, size 1,500 with seed 50000, is used by A Shockbyte x Discord Production Rust Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join A Shockbyte x Discord Production Rust Server?

Open Rust, press F1, and type client.connect 51.38.155.204:29032 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players Capacity is 75 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652
Build This server runs build 166652.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.