[EU] Dirty Gofer Construct - Build | Noclip | Creative
EU 51.68.234.17:28070 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:34 UTC 6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [EU] Dirty Gofer Construct - Build | Noclip | Creative?
The current population of [EU] Dirty Gofer Construct - Build | Noclip | Creative is 0 out of 50 slots. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 02:00 UTC drew the highest average: 0 players.
How does [EU] Dirty Gofer Construct - Build | Noclip | Creative rank against other Rust servers?
Over the last seven days, [EU] Dirty Gofer Construct - Build | Noclip | Creative is #8,201 for player hours globally and #2,057 in Europe, placing it in the top 37% of ranked servers.
Wipe times
What does wipe day look like on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 35 hours passed before the crowd peaked.
What is the wipe schedule on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
Its rhythm is not yet clear from the wipes of [EU] Dirty Gofer Construct - Build | Noclip | Creative on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 days 8 hours ago the current world was made.
Server details
Is [EU] Dirty Gofer Construct - Build | Noclip | Creative online, and how reliable is it?
[EU] Dirty Gofer Construct - Build | Noclip | Creative is online at the moment. Based on reported uptime, the last restart was roughly 2 days ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of [EU] Dirty Gofer Construct - Build | Noclip | Creative: does it run smoothly?
The last 48 hours saw an average of 118 server fps and a low of 59. Buildings, deployables and other world objects pushed the entity count as high as 107,174. The peak memory usage was 3,665 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does [EU] Dirty Gofer Construct - Build | Noclip | Creative run?
Rust network protocol 2634 and build 167058 on Linux is what [EU] Dirty Gofer Construct - Build | Noclip | Creative runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [EU] Dirty Gofer Construct - Build | Noclip | Creative located?
In Europe, [EU] Dirty Gofer Construct - Build | Noclip | Creative lists itself with its EU tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 51.68.234.17:28070 is its address.
Lists and tags
Which When Is Wipe lists include [EU] Dirty Gofer Construct - Build | Noclip | Creative? And filters?
These When Is Wipe lists include [EU] Dirty Gofer Construct - Build | Noclip | Creative: EU Rust servers, Best modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on [EU] Dirty Gofer Construct - Build | Noclip | Creative mean?
These are the tags [EU] Dirty Gofer Construct - Build | Noclip | Creative publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^c (Creative): Creative mode: gather nothing, build anything; ^k (Build server): Practise base building and test designs here; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): The server browser files it under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [EU] Dirty Gofer Construct - Build | Noclip | Creative enforce? And settings?
The name of [EU] Dirty Gofer Construct - Build | Noclip | Creative does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is build & creative, no gathering: sandbox building only. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does [EU] Dirty Gofer Construct - Build | Noclip | Creative run?
A procedural map, size 4,370 with seed 76456756, is used by [EU] Dirty Gofer Construct - Build | Noclip | Creative; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is by klauz24.
How to join
How do I join [EU] Dirty Gofer Construct - Build | Noclip | Creative?
Open Rust, press F1, and type client.connect 51.68.234.17:28070 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Gameplay
^c- Creative Creative mode: gather nothing, build anything.
^k- Build server Practise base building and test designs here.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.